Just to ask the "serious" modders around here...
Am I missing something in my plan to mod the Suebi to have 50% Civilization level in each of their two starting provinces in order to make them colonization-capable? Should I be doing something else as well in order to make it playable without breaking the game in the process?
Also, I've thought about modding one of the National Ideas to grant a bonus to civilization level (so barb tribes can adopt it and gradually civilize themselves more organically)...is this possible and how would I go about it? Of course, since I can't draw a stick figure right, there wouldn't be any special art to go with it, just a change in the tooltip and a "you get the idea" in the readme file to explain away my artistic incompetence.
I don't have a lot of modding experience (last game I modded to any great degree was Civilization 2---yes, 2---years and years ago.) Any help would be greatly appreciated. I just want the joy of one-province minors without the hassle of ending up like the EU3 Native Americans.
Am I missing something in my plan to mod the Suebi to have 50% Civilization level in each of their two starting provinces in order to make them colonization-capable? Should I be doing something else as well in order to make it playable without breaking the game in the process?
Also, I've thought about modding one of the National Ideas to grant a bonus to civilization level (so barb tribes can adopt it and gradually civilize themselves more organically)...is this possible and how would I go about it? Of course, since I can't draw a stick figure right, there wouldn't be any special art to go with it, just a change in the tooltip and a "you get the idea" in the readme file to explain away my artistic incompetence.
I don't have a lot of modding experience (last game I modded to any great degree was Civilization 2---yes, 2---years and years ago.) Any help would be greatly appreciated. I just want the joy of one-province minors without the hassle of ending up like the EU3 Native Americans.