So what I've done is I've moved the Khajiit ElderKings/GFX/Characters models, the 000_culture localisation file and copied and pasted the Khajiit section of the culture file into the common/cultures file. Normally when I do this things just work, but this time because it's a magical creature I've ended up with this happening with the Arabic culture group:
At first I thought it was because the culture file had muslimgfx in it so I deleted it and now the Khajiit which looked the same as above, now look like this with the Arab culture still looking like above:
Any kind souls who have the time know what I need to do to correct this?

At first I thought it was because the culture file had muslimgfx in it so I deleted it and now the Khajiit which looked the same as above, now look like this with the Arab culture still looking like above:

Any kind souls who have the time know what I need to do to correct this?