• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Sir.Dr.X

First Lieutenant
48 Badges
Oct 19, 2017
224
325
  • Crusader Kings II
  • Crusader Kings II: Holy Fury
  • Stellaris: Lithoids
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Battle for Bosporus
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron 4: Arms Against Tyranny
  • Crusader Kings II: Monks and Mystics
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Lead and Gold
  • Crusader Kings II: Sword of Islam
Hello. I noticed quite serious shortcomings in the map of central Europe in Imperator Rome. First and foremost, we have a void in the area of southern Poland, while during the development of the Roman Empire in southern and south-eastern Poland we had a group of Celtic tribes (as evidenced by numerous archaeological finds and remains of Celtic cities) as well as tribes with a mixed Celtic-Sarmatian structure formed as a result of the clash between the Celts living in the place and the Sarmatians coming to these areas. These tribes are clearly missing on the Imperator Rome map. In addition, in the area of (now empty) Moldavia, in the given period, there were Tripolian tribes capable of creating powerful wooden urban centers. This, too, is backed by a number of architectural discoveries. So it would be good to add both the Celtic and Celto-Sarmatian tribes in southern Poland and the tribes from the Trypolska cult district. Placing these Tribe groups on the map would not only spice up the gameplay, but also add authenticity to the campaign in Imperator Rome.
 
  • 2Like
Reactions:
The Tripolye culture dissapeared thousands of years before the Hellenistic period. It has nothing to do with this time period. Though the mega-sites are really cool.



Which tribes are these?

The Trypol tribes existed in the 5th and 4th millennium BC, but it is unlikely that they would disappear completely during the game. As the gameplay mechanics of the barbarian tribes should be reworked, I think that adding a small tribe of Trypolski with a group of tasks focused on rebuilding mega-cities would add a lot of flavor to the game. As for the cult of the Sarmatian Celto or the Scythian Celto, I am adding links to articles on this subject. I am not sure if the names of the Celto Sarmatian tribes existing in Poland have been preserved, but their existence is an undeniable fact. I think that it would be worth adding these tribes, even if you had to borrow names from the later Slavic period, for example the Vistula. These tribes brought civilization to the Polish lands.