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May 27, 2003
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1. "A Vassal Has Declared Independence." This has happened in my game twice. I get this event, where one choice leads to, among other things, a loss of 1000 prestige, and the other choice leads to, among other things, a rise in prestige of I think 50. I choose the +50 option ("I will crush him" or something like that) and get the +50. But no one has declared independence. Maybe this is because of the option I chose, but that seems strange--shouldn't a vassal's declaring independence require more than my pushing a button to fix?

2. I don't remember the name of the other event, but the idea is I'm going to borrow a bunch of money from the moneylenders. I can get a lot of money, a little money, or no money. I took a little money. I lost the appropriate amount of prestige. But I got no money!

-Kris
 
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Kris Rhodes said:
1. "A Vassal Has Declared Independence." This has happened in my game twice. I get this event, where one choice leads to, among other things, a loss of 1000 prestige, and the other choice leads to, among other things, a rise in prestige of I think 50. I choose the +50 option ("I will crush him" or something like that) and get the +50. But no one has declared independence. Maybe this is because of the option I chose, but that seems strange--shouldn't a vassal's declaring independence require more than my pushing a button to fix?

2. I don't remember the name of the other event, but the idea is I'm going to borrow a bunch of money from the moneylenders. I can get a lot of money, a little money, or no money. I took a little money. I lost the appropriate amount of prestige. But I got no money!

-Kris

1) This event is broken, but not in the way you describe, when you get the event a vassal has already declared himself independent. So the independence will not occur after you press option A or B but already has occured.

Look here to see what is broken in this event. The prestige loss for the event is to big, since it is scaled instead of being a set number, this will be fixed in patch 1.06.

2) This is event 7230 in the bankruptcy_events file. As far as I can seen there is nothing wrong with it and it is not broken or bugged, I also never noticed a problem with this event. I often choose it for my courtiers who have -10 gold because of the healing of an illness. And they always get a lot of money

Code:
}
	
	action_a = {#Borrow a large sum
		effect = { type = gold scale = 1.5 }
		effect = { type = piety value = -100 }
		effect = { type = random chance = 30
			effect = { type = add_trait value = heretic } #the church frowns on usary
		}
		effect = { type = random chance = 5
			effect = { type = add_trait value = excommunicated }
		}
	}
	action_b = {#Borrow a smaller sum
		effect = { type = gold scale = 0.75 }
		effect = { type = piety value = -50 }
		effect = { type = random chance = 15
			effect = { type = add_trait value = heretic } #the church frowns on usary
		}
		effect = { type = random chance = 2
			effect = { type = add_trait value = excommunicated }
		}
	}
	action_c = {#I'd rather starve! The church prohibits usary!
		effect = { type = piety value = 25 }
		effect = { type = random chance = 33
			effect = { type = add_trait value = zealous }
		}
		effect = { type = random chance = 15
			effect = { type = health value = -1 }
		}
	}
}
 
A similar bug has occured now three or four times in a game I am presently playing. This time, the event said I was going to have to sell an improvement in some province or other. It didn't give me a choice--I just had to click an "ok"-type button. In the effects list, it said I (Nuno duke of Braganza) would gain 75 gold and lose, say, the forestry improvement in Porto. (Among other effects.) In each case (this has happened three or four times) upon my clicking the "ok" button, my amount of gold did not go up.

Something just occured to me, though. I noticed a couple of days ago that while "I" (Nuno) have one gold amount listed in my character profile, this is different than the gold amount listed at the top of the map. Perhaps these events are increasing Nuno's gold without increasing the amount of gold listed as available at the top of the map.

If that is WAD then alrighty. I then want to know, though, what if anything it means to me that Nuno has such-an-such amount of gold, while the amount of gold I actually can use in the game is different and is listed at the top of the screen. Who's gold is that?

-Kris
 
When an event only gives you one option the 'OK' then the effects of the event has happened just before the event message popped up.

The gold amount on top is the gold amount of your ruler, sometimes there might be a small difference in it of 1 gold, but it is the same amount.

If there is a bug with this, then I am 100% sure that it would have been noticed before, and I have never noticed it nor any other player has ever noticed it or reported it as a bug.


I am pretty sure there will be a patch 1.06, I very much doubt that Byakhiam is doing all that work (new duchy/kingdom/cultural setup f.e.) for nothing.

It will not be anything drastic like patch 1.05. And when it will be ready, we don't know.
 
To be more precise, when an option says just "Ok", it might be coded as either "Immediate" or "Action_A", where the former means it takes effect right away when the pop-up appears, before you click. Latter only when you click and all multi-choice events have to be the latter kind.

There is no display error between character screen gold and top-bar gold, beyond different rounding, so sometimes 99.5 is "99" at one and "100" at other.
 
Kris Rhodes said:
1. "A Vassal Has Declared Independence." This has happened in my game twice. I get this event, where one choice leads to, among other things, a loss of 1000 prestige, and the other choice leads to, among other things, a rise in prestige of I think 50. I choose the +50 option ("I will crush him" or something like that) and get the +50. But no one has declared independence. Maybe this is because of the option I chose, but that seems strange--shouldn't a vassal's declaring independence require more than my pushing a button to fix?

2. I don't remember the name of the other event, but the idea is I'm going to borrow a bunch of money from the moneylenders. I can get a lot of money, a little money, or no money. I took a little money. I lost the appropriate amount of prestige. But I got no money!

-Kris

I figured out what was happening with the second one, by the way.

I was getting the event for my courtiers, not for myself.

I assume that's WAD, though it's strange, since, AFAICT, the amount of money offered for the courtier to borrow is tied to my own financial situation. They may just be 10 in the hole, but being offered to borrow thousands.

-Kris
 
Kris Rhodes said:
I figured out what was happening with the second one, by the way.

I was getting the event for my courtiers, not for myself.

I assume that's WAD, though it's strange, since, AFAICT, the amount of money offered for the courtier to borrow is tied to my own financial situation. They may just be 10 in the hole, but being offered to borrow thousands.

-Kris

You could say that is a bug/exploit, you can almost always select to have them take the money. What do you care if this courtier get excommunicated for this as long as he is not your heir. And with a bit of luck you can then try to 'inherit' his money.
 
I'd suggest that in order to "fix" the money-borrowing event, it should either a) not fire for non-rulers, or b) not fire if you have a debt as small as 10 gold (the most common firing being for people borrowing for sickness).

As to not getting money for involuntarily selling improvements, that was fixed in one of the patches. Are you patched up to date?
 
the second event often fires for the people in you court/ they get the money. you get prestiege