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Feb 20, 2003
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Archers, cavalry, light infantry, warriors ... Will it be like in EU2 or something like HOI solution, different unit types? It would be nice to see different types of infantry.
 
From the Strategy Gamer Online preview:
There are far more troop types available as well ? heavy cavalry, light horse, archers, heavy infantry, pikemen, and siege trains will populate your armies. Like a giant game of rock-paper-scissors, all will require special employment to reach their most useful potential. Combat itself will be a variation on EU?s theme, a linear progression of phases with certain units able to participate in each phase in turn.
 
I think that you won't be able to choose the units yourself. But as you call upon your vassals and allies, they all take the weapons with them, which they can use best. So, let's imagine Wales had fantastic longbow men (which might be true, but I don't know, really). If you call your local vassal to war, you will get troops in the Welsh province of random number (or not so random, depends on the vassals wealth) but the majority of the men are longbow men (good ones that is). Now, that's how I imagine it and that's what I feel would be historically correct.
 
Originally posted by Mieszko
I think that you won't be able to choose the units yourself. But as you call upon your vassals and allies, they all take the weapons with them, which they can use best. So, let's imagine Wales had fantastic longbow men (which might be true, but I don't know, really). If you call your local vassal to war, you will get troops in the Welsh province of random number (or not so random, depends on the vassals wealth) but the majority of the men are longbow men (good ones that is). Now, that's how I imagine it and that's what I feel would be historically correct.
That's how it has been described by the developers too :)

Each province can raise one army. Let's e.g. say we have a French province "Champagne". The Count of Champagne as a vassal of the French king can be called upon when troops are needed. The Count will then raise his men. In Champagne there are many wealthy nobles, giving you an army based majorly on heavy cavalry (knights and squires). In a different province with mostly poor peasants you will get a skirmish/rabble infantry army...
 
Originally posted by Johno
Mebbe this is a stupid question, but is it the same for naval units as well? Northern European "cog" type vessels vs. Scandinavian Clinker built ships etc?
Hopefully. The naval part hasn't been mentioned much though...
 
Yeah, it'd be interseting to see how this is handled. It could get quite complicated but would potentially be a lot more realistic than the EU system.

I wonder whether there could be some way of modelling the requisitioning of ships from merchants to provide vessels for a royal expedition? From what I recall of medieval naval warfare that was (certainly in England/France) the only way that the king could raise a respectable sized fleet.
 
There being just a few options.. as stated kings didnt really have fleets, and so the ability to build fleets of them isnt really a good idea.

That having been stated, teleporting troops is even worse an option (/except for crusades :) ).

All in all, what then..?

Maybe some very few provinces having ships among their provincial troops? And thus the ability to make invasions over the sea :)
 
Originally posted by The camel
There being just a few options.. as stated kings didnt really have fleets, and so the ability to build fleets of them isnt really a good idea.

That having been stated, teleporting troops is even worse an option (/except for crusades :) ).

All in all, what then..?

Maybe some very few provinces having ships among their provincial troops? And thus the ability to make invasions over the sea :)

Some Kings certainly did have fleets. Sicily, Aragon and the Eastern Empire being the examples which come to mind.

However, I believe one of the developers said that there wouldn't be any navies in the game, though since I can't find the thread I may have imagined it.
 
im concerned whether the developers will include the WAGENBURG as a viable method of formation when marching through lands. the movement will be definately slower, but it could provide the infantry with a bonuses when fighting purely cavalry armies. how else will hussite bohemia be able to resist crusade after crusade for decades as is historically correct
 
Originally posted by Wulfram
Some Kings certainly did have fleets. Sicily, Aragon and the Eastern Empire being the examples which come to mind.

However, I believe one of the developers said that there wouldn't be any navies in the game, though since I can't find the thread I may have imagined it.

Battleworthy fleets were expensive though...hope this will be an option restricted by expense as fleets couldn´t that easily be disbanded and sent home.
 
Well it wasnt the RAF that won at Sluys, and William Audelin didnt drown trying to swim the Channel. :p The English were constantly transporting troops & royal officials between England & Normandy during the Angevin period, and the English fleet ferried Henry II's large army across the Irish Sea (1172). IIRC, there was also a full-scale naval war during the HYW.

When Emperor Henry III was campaigning against the Counts of Holland & Flanders (1048-49), his "sea-power" allies came to his aid; King Svein of Denmark & Norway appeared with his fleet off the Netherlands, while Edward the Confessor "lay off Sandwich with a great multitude of ships until Caesar had of Baldwin all that he would."

When Frederick I besieged Rome (1167), the Pisan fleet sealed off the Tiber and sent galleys upriver to complete the blockade. When Henry VI conquered Sicily (1194) a combined Pisan-Genoese fleet under the Imperial Seneschal neutralized the Sicilian fleet and then ferried the German army across the Straits of Messina.

During the German-Danish campaigns in Mecklenburg (1150s-1160s), the standard strategy was that Duke Henry the Lion of Saxony invade with land forces while King Valdemar I dealt with the Wendish ships, conquered Rugen, sacked Rostock, and sailed up the Peene or Oder to outflank the Slavs. When Frederick I besieged the Lion's forces in Lubeck, it was only Valdemar's fleet that finally enabled him to choke off its supplies (1181).
 
Noone has ever said the won't be any navies... What was said (by, I believe, Greven) was that there would be no naval battles.

Now, out of the list Barbarossa has there... There aren't many full-fledged naval battles, are there...? ;)
 
Originally posted by Havard
Noone has ever said the won't be any navies... What was said (by, I believe, Greven) was that there would be no naval battles.

Now, out of the list Barbarossa has there... There aren't many full-fledged naval battles, are there...? ;)

Not at all. But I wasnt aware we were just talking about battles. My fault.
 
Originally posted by BarbarossaHRE
Not at all. But I wasnt aware we were just talking about battles. My fault.
I wasn't aiming at you specifically, just trying to correct Wilfram a bit... ;)

But that list was a very good example of why the developers seem to have decided to axe naval battles - there were very few major decisive naval battles in this time period.
 
Originally posted by Havard
Noone has ever said the won't be any navies... What was said (by, I believe, Greven) was that there would be no naval battles.

Now, out of the list Barbarossa has there... There aren't many full-fledged naval battles, are there...? ;)

From the post by Greven, which I've finally located

Now we still have Sea Movement and that is in. You can move your army of regiments to a province with a harbour, and if it is friendly, move to another province with harbour. There are restrictions etc etc but i will not disclose the formulae and the feature here. It has to wait.

To me that doesn't leave much room for any kind of naval units there. It's not explicitly stated, I'll accept.

There are plenty of naval battles in the period. From what comes easily to mind.

La Rochelle and Sluys from the Hundred Years War
Attempts to break Norman blockades at the sieges of Palermo and Bari
3 battles between the Normans and the Venetians when Robert Guiscard is trying to cross from southern italy to invade the eastern empire in 1081.
The battle of Ascalon (1123), with Venice ending Fatimid naval power
Loads of Venice vs Genoa battles
Pietro Loredan sinking the Ottoman fleet in the 1410s

Of course generally the importance of naval power was blockades and supplies, but there isn't any way to properly represent these without naval battles.
 
Originally posted by Havard
I wasn't aiming at you specifically, just trying to correct Wilfram a bit... ;)

But that list was a very good example of why the developers seem to have decided to axe naval battles - there were very few major decisive naval battles in this time period.

I understand, but I can see how lack of naval options would take some of the fun out of playing a Scandinavian dynasty. Or English. Or even German assuming Italy is conquered.

EDIT: As a long-time and grateful fan of your EU2 mod help/page, Im hoping maybe you can answer this: is the naval stuff the sort of thing that could be added in a patch? If there are naval features, but not battles, could they rectify that after the game is released?
 
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Originally posted by Havard
I wasn't aiming at you specifically, just trying to correct Wilfram a bit... ;)

But that list was a very good example of why the developers seem to have decided to axe naval battles - there were very few major decisive naval battles in this time period.

Well so if a huge army of Crusaders is coming to sack...oh I dont know....Constantinople (completely rhetorical example of course)...you will just there waiting for them to disboat so you can fight them eh? Pretty lame.