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Dec 18, 2019
24
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Clicking menus with the mouse is a bit tedious, especially during conversations when I want to lean back and relax while reading.

Can we please get the ability to navigate menus using the arrow keys (example 'up' & 'down' arrow to select dialogue options or scroll through the shop) and use the 'return' key to select?
 
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Clicking menus with the mouse is a bit tedious, especially during conversations when I want to lean back and relax while reading.

Can we please get the ability to navigate menus using the arrow keys (example 'up' & 'down' arrow to select dialogue options or scroll through the shop) and use the 'return' key to select?
One of the things I like a lot about HBS (and lets be clear, there are a lot of things I like about HBS :bow: ) is their commitment to inclusive game design. Game accessibility is important to me and I really appreciate HBS efforts to keep all commands available through the a mouse-like input devise.

Maybe there is a way to bring the functionality you would prefer to all gamers through a mouse’s operation... like there is a “Backspace” button on the top right of the Combat Screen.
 
Yes inclusive design is absolutely critical, I spoke with a gamer who has a disability and uses foot pedal switches as input controls for things (these pedals could be mapped to macros so they were universal for any game once the macros were setup). For this gentleman , who had three foot pedals available, assigning the foot pedals to 'up', 'down', & return would be a huge improvement for his gameplay experience over trying to use a mouse with his imparied motor control.

To be clear I don't want mouse controls removed, I would like keyboard controls added alongside mouse controls so that gamers can use both at the same time.

A real world example of this is the Skyrim U.I. which was designed around console input. When the game was ported to PC the U.I. was kept the same and navigating dialogue became a real chore. Thankfully modders fixed the U.I. (and implemented proper keyboard controls [Mod edit: no nexus mod, no unapproved links] The user was still able to use the mouse to click dialogue options and navigate their inventory but these changes made it much easier to also use the keyboard to do the same.