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Oct 8, 2020
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Hi, I am running 1.35.6 on a 13" Laptop with a 4k (3840 x 2400) display and Ubuntu 22.04. I have encountered three issues with scaling so far (one is a launcher issue and I have reported it to the launcher people). This is the only machine that I currently use.

Issue 1: after a clean reinstall the game doesn't scale properly at first start - it cuts out the lower part of the screen, so I can't, for example, quit the game unless I kill it. It's also close to unreadable.

Issue 2: after I scale the game to 1920x1080 (at fullscreen) the game often has CTD's at startup - the game ends up with the same error code (signal7). I can usually start it after two or three attempts but it's random and it might take more attempts to restart. Often I also need to verify game file integrity.

The dump from the crash (note that this is after a clean reinstall with no mods enabled):

Application: EUIV
Version: EU4 v1.35.6.0 Ottomans
Date/Time: 2023-07-23 08:48:22

Caught signal 7 (SIGBUS)

Original Stack Trace:
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so(+0x277b2) [0x7f7675e6d7b2]
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so(+0x19dd5) [0x7f7675e5fdd5]
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so(+0x23994) [0x7f7675e69994]
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so(+0x24152) [0x7f7675e6a152]
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so(+0x25a6b) [0x7f7675e6ba6b]
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so(glXSwapBuffers+0x55) [0x7f7675e5c115]
./eu4(GfxPresent+0xd) [0x22f4734]
./eu4(_ZN9CGraphics12PresentSceneEv+0x19) [0x20c689b]
./eu4(_ZN12CEU3Graphics17ShowBasicLoadTextERK7CStringbb+0x1ef) [0x1c7679f]
./eu4(_Z16RenderLoadScreenR12CEU3GraphicsRK7CStringbb+0x1d7) [0x1d6cc7f]
./eu4(_ZN15CEU4Application13LoadDatabasesEv+0xb0b5) [0xec8fe7]
./eu4(_ZN15CEU4Application8InitGameEv+0x188) [0xebd09e]
./eu4(_ZN15CEU4Application8InitMoreER15CMemoryProfiler+0xfe) [0xebccd2]
./eu4(_ZN15CEU4Application7InitEU4Ed+0x100) [0xebcebe]
./eu4(main+0x1a7e) [0x14deb8b]
/lib/x86_64-linux-gnu/libc.so.6(+0x29d90) [0x7f7673e29d90]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x80) [0x7f7673e29e40]
./eu4(_start+0x2a) [0xd7935a]

Demangled Stack Trace:
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so ( + 0x277b2) [0x7f7675e6d7b2]
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so ( + 0x19dd5) [0x7f7675e5fdd5]
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so ( + 0x23994) [0x7f7675e69994]
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so ( + 0x24152) [0x7f7675e6a152]
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so ( + 0x25a6b) [0x7f7675e6ba6b]
/home/carsten/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so ( glXSwapBuffers + 0x55 ) [0x7f7675e5c115]
./eu4 ( GfxPresent + 0xd ) [0x22f4734]
./eu4 ( CGraphics::presentScene() + 0x19 ) [0x20c689b]
./eu4 ( CEU3Graphics::ShowBasicLoadText(CString const&, bool, bool) + 0x1ef ) [0x1c7679f]
./eu4 ( RenderLoadScreen(CEU3Graphics&, CString const&, bool, bool) + 0x1d7 ) [0x1d6cc7f]
./eu4 ( CEU4Application::LoadDatabases() + 0xb0b5) [0xec8fe7]
./eu4 ( CEU4Application::InitGame() + 0x188 ) [0xebd09e]
./eu4 ( CEU4Application::InitMore(CMemoryProfiler&) + 0xfe ) [0xebccd2]
./eu4 ( CEU4Application::InitEU4(double) + 0x100 ) [0xebcebe]
./eu4 ( main + 0x1a7e) [0x14deb8b]
/lib/x86_64-linux-gnu/libc.so.6 ( + 0x29d90) [0x7f7673e29d90]
/lib/x86_64-linux-gnu/libc.so.6 ( __libc_start_main + 0x80 ) [0x7f7673e29e40]
./eu4 ( _start + 0x2a ) [0xd7935a]
 
Last edited:
The same launcher runs HOI4, Stellaris, and CK3 - do you get the same problem there?


Often I also need to verify game file integrity.
Does doing that find a problem? If so there's a Steam or file system problem here!
 
Hi, I currently only playing Imperator Rome alongside EU4 (amazing game btw) and after I disabled Steam overlay there are no more CTDs - and they seem to be gone on EU4 as well.

I felt that the verification helped but I never got a message that there was an issue. What really did the trick was getting rid of Steam overlay.