• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
One limitation of minister-file elections is that you can't specify an exact date, only a year (and in some cases they may not happen at all, e.g. multiplayer reloads). With events you can be specific.
 
Originally posted by shdwknightx
IIRC WE goes up 1% each month and other modifiers if Germany (or anybody else too) attacks or does other aggressive stuff.
In 1.05 USA WE goes up 1.5% per month assuming no events or other modifiers. (So CG requirements drop 0.6% per month).
 
You should do an event rather than in the minister file.You get more options and possibilities.You might want to do these things also.When they (central powers) use gas you might want too have a raised war entry event.But im not for sure if you can script events when another country uses a technology.Also you might want too add natural didsasters and other type of stuff similar too that as scripted events.
 
To help decide on the 'event or list' question over how to elect the President, I'll put down the years of elections as well as the candidates, so their potential policy on the war can be considered.

1916
Woodrow Wilson (Democrat)
Charles Evans Hughes (Republican)

1920
Warren G. Harding (Republican)
James M. Cox (Democrat)

1924
Calvin Coolidge (Republican)
John W. Davis (Democrat)
and possibly....Robert M. LaFollette (Socialist)

I don't know much about Charles Evans Hughes, I'm not sure important the 1920 election would be if the United States were still at war by 1920. I'm not sure whether it's worth going to the trouble of eventing the 1924 election solely so that the United States has the slim possibility of having a socialist President for eleven months.
 
Teddy Roosevelt’s Division (USA)
(One month after U.S. war entry)

Since the United States’ entry into the war, a patriotic fervour has gripped the nation, and the American public has been enthusiastic in responding to the government’s call to arms. Added to this, the former President, Theodore Roosevelt has offered his services to the military, declaring that he will use his personality and standing to create a cavalry division in the style of the ‘Rough Riders’ regiment that was raised for use in the Spanish-American war of 1898 - a unit that Roosevelt led with distinction at the battle of San Juan Hill.

Choices
Raise the division: Add ‘Rough Riders Cavalry’ Division, under Mj-General T. Roosevelt.

Turn down Teddy: +1% dissent

I'm yet to give Roosevelt and ID number or any details, so scripting can come a little later.
 
If we start in 1.1.1914 Im worry about that we need a panamacanal event :rolleyes:

Spocky
 
At the moment I had no idea but the Canal was opened in 1914 ( April I think ) and can we ignore this ? ( Must we even ignore this ?)

Spocky
 
I don't think there's any command in the event language that lets you create a sea route between two provinces...

So the most we could do is have a US event saying "the Panama canal is finished, hurrah!" and perhaps giving -3 dissent.

Give Panama a similar event too, since it's probably the only event they'll get in the game...
 
Two American events

Code:
#######################
# 'Birth of a Nation'
#######################

event = {
country = USA
id = 58550
random = no
style = 0
name = "'Birth of a Nation'"
desc = "D.W. Griffith's motion picture 'Birth of a Nation' has opened in cinemas amidst great controversy because of its apparent approval of racism.
The film - about the American Civil War and ensuing reconstruction - is likely to be boycotted by many, as well as increase racial tensions in the country"

date = { day = 3 month = march year = 1915 }
deathdate = { day = 0 month = january year = 1924 }

action_a = {
name = "A controversial film"
command = { type = dissent value = 2 }
}
}

#######################
# Panama Canal
#######################

event = {
country = USA
id = 58551
random = no
style = 0
name = "Panama Canal"
desc = "Colonel George Goethals, builder of the Panama Canal has been appointed as the zone's first governor.  The canal was opened last October by President Wilson,
who detoned forty tons of dynamite to remove the last obstacle between the Atlantic and Pacific - by pressing a button 4,000 miles away at his desk in the White House."

date = { day = 23 month = january year = 1914 }
deathdate = { day = 0 month = january year = 1924 }

action_a = {
name = "The greatest liberty man has ever taken with nature"
command = { type = dissent value = -2 }
command = { type = infrastructure which = 288 value = 5 }
command = { type = coastal_fort which = 288 value = 2 }
}
}
 
i think if you want an event to trigger on a specific date without meeting trigger conditions, you dont want a deathdate...but i dont think it matters. just a thot.
 
One thing you do seem to be missing is the offset = n line between the date and the deathdate.

I suspect that like Zampolit says, you need only the one date if your event has no trigger conditions at all; but if do you include a deathdate you also need an offset.

So:

date = { day = 23 month = january year = 1914 }
offset = 5
deathdate = { day = 0 month = january year = 1924 }

...means check the trigger conditions at midnight on 23 Jan 1914; if they aren't met check again 5 days later; and keep checking every 5 days until the conditions are met or 1 January 1924 comes around.
 
I would love to see the possibility of a Teddy Roosevelt presidency (ie Taft wasnt nominated) but that means starting the mod in 1912.

Are we prepared to do events for those two years? Can include Balkan wars and if we start in July 1911 we can do the Morocco crisis also.....

Should script American AI to focus on industry and electronics from 1914 to Lusitania.
 
Originally posted by ptan54
I would love to see the possibility of a Teddy Roosevelt presidency (ie Taft wasnt nominated) but that means starting the mod in 1912.

Are we prepared to do events for those two years? Can include Balkan wars and if we start in July 1911 we can do the Morocco crisis also.....

Should script American AI to focus on industry and electronics from 1914 to Lusitania.

At this moment we are only working on the Great War Grand Campaign (if you will). There are no plans at this time to either have later scenarios (i.e. 1915, Verdun,,etc.), or starting in an earlier period. Although the later scenarios are more likely than an earlier start.

Since I have no idea how to script AI, I wouldn't even know where to begin to do that. But if I had my choice the American Ai would build no new units (except those already starting in its build que), build up industry, and do only a little tech research (mainly in 'home front' techs).
 
If opted for evented Presidential elections after all - here they are.

Any suggestions as to the impact of the election of certain people? Increased war entry levels for example.

Code:
#####################################################################
# 1916 Presidential Election
#####################################################################

event = {
country = USA
id = 58560
random = no
style = 0
name = "1916 Presidential Election"
desc = "The people of the United States go to the polls for the Presidential elections."

trigger = { government = democratic }

date = { day = 5 month = november year = 1916 }

action_a = {
name = "Elect Woodrow Wilson (Democrat)"
command = { type = dissent value = -2 }
command = { type = headofstate which = 58001 }
command = { type = headofgovernment which = 58002 }
command = { type = foreignminister which = 58035 }
command = { type = armamentminister which = 58004 }
}

action_b = {
name = "Elect Charles Evans Hughes (Republican)"
command = { type = dissent value = -2 }
command = { type = headofstate which = 58069 }
command = { type = headofgovernment which = 58070 }
command = { type = foreignminister which = 58036 }
command = { type = armamentminister which = 58039 }
}

action_c = {
name = "No Change"
command = { }
}
}

#####################################################################
# 1920 Presidential Election
#####################################################################

event = {
country = USA
id = 58561
random = no
style = 0
name = "1920 Presidential Election"
desc = "The people of the United States go to the polls for the Presidential elections."

trigger = { government = democratic }

date = { day = 5 month = november year = 1920 }

action_a = {
name = "Elect Warren G. Harding (Republican)"
command = { type = dissent value = -2 }
command = { type = headofstate which = 58031 }
command = { type = headofgovernment which = 58033 }
command = { type = foreignminister which = 58036 }
command = { type = armamentminister which = 58039 }
}

action_b = {
name = "Elect James M. Cox (Democrat)"
command = { type = dissent value = -2 }
command = { type = headofstate which = 58071 }
command = { type = headofgovernment which = 58072 }
command = { type = foreignminister which = 58075 }
command = { type = armamentminister which = 58004 }
}

action_c = {
name = "No Change"
command = { }
}
}

#####################################################################
# 1924 Presidential Election
#####################################################################

event = {
country = USA
id = 58562
random = no
style = 0
name = "1924 Presidential Election"
desc = "The people of the United States go to the polls for the Presidential elections."

trigger = { government = democratic }

date = { day = 5 month = november year = 1924 }

action_a = {
name = "Elect Calvin Coolidge (Republican)"
command = { type = dissent value = -2 }
command = { type = headofstate which = 58032 }
command = { type = headofgovernment which = 58034 }
command = { type = foreignminister which = 58037 }
command = { type = armamentminister which = 58040 }
}

action_b = {
name = "Elect John W. Davis (Democrat)"
command = { type = dissent value = -2 }
command = { type = headofstate which = 58073 }
command = { type = headofgovernment which = 58074 }
command = { type = foreignminister which = 58076 }
command = { type = armamentminister which = 58004 }
}

action_c = {
name = "No Change"
command = { }
}
}
 
I realize that there isn't much of Alaska in the game... but how about an event for the construction of the Alaska Railroad, which was authorized in late 1914, and was finished by 1918?

Can we add infrastructure by event? This could increase infrastructure to 34 in several provinces up North...

RE: The Elections
Remove the 'No Change' option from the elections.

For 1916, Wilson is already president, there was no third candidate.

For the 1920 election, replace the "No Change" with Eugene V. Debs.

For 1924 (does this even need to be in the game?), make the election between Coolidge, Davis, and Robert Marion LaFollette.

1916
Wilson (Historical choice)
Decrease dissent 5
Same ministers

Hughes
Increase WE 5
Same ministers

1920
Harding (historical choice)
Increase WE 5
Same ministers

Cox
Decrease dissent 5
Same ministers

Debs
Alignment = Communism 10 points ?
Decrease WE 5
Decrease dissent 5
Socialist ministers

1924
Coolidge (historical choice)
Increase WE 5
Same ministers

Davis
Decrease dissent 5
Same ministers

LaFollette
Alignment = Communism 10 points ?
Decrease WE 5
Decrease dissent 5
Socialist/Progressive ministers

If these changes are acceptable, I can script them.

Steele
 
Well we could have an increase of +10 infrastructure and +1 IC to the Aleutian Islands (Dutch Harbor). For say a cost of 100 supplies.


As for the elections, if they have not been done yet, if you want to script them be my guest.
 
Well you only have to scroll up to see that I scripted and posted the U.S. election events on the 17th October :)

I'll make the suggested changes - but which people would have served with Debs and LaFollette?
 
Aww but that would require actual work Allenby... :)