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Has anyone done the unit attributes for the fourth gas attack? At the moment, there are three done:

Code:
# "Flying Bombs"
# 0 - Wide frontal Gas Attack
model = {
cost = 2
buildtime = 30
defaultorganisation = 30
manpower = 1
maxspeed = 650
surfacedefence = 3
airdefence = 10
tacticalattack = 1
strategicattack = 0
range = 120
supplyconsumption = 0.1
fuelconsumption = 0
}

# 1 - Wide Frontal Nerve Agent Attack
model = {
cost = 3
buildtime = 45
defaultorganisation = 50
manpower = 1
maxspeed = 650
surfacedefence = 5
airdefence = 15
tacticalattack = 5
strategicattack = 1
range = 150
supplyconsumption = 0.1
fuelconsumption = 0
}

# 2 - Wide Frontal Nerve Agent/Vesicant Cocktail Attack
model = {
cost = 4
buildtime = 60
defaultorganisation = 60
manpower = 1
maxspeed = 700
surfacedefence = 8
airdefence = 15
tacticalattack = 7
strategicattack = 1
range = 160
supplyconsumption = 0.1
fuelconsumption = 0
}

....yet there are four models in the tech tree:

- Gas Attack
- Improved Gas Attack
- Nerve Gas Attack
- Advanced Gas Attack

Obviously the last two are going to be the nastiest, being nerve agents, with the first two being less potent, although the consequences of launching any gas attack across the entire length of a province's front would not be inconsiderable.
 
This is what I have:
# "Flying Bombs"
# 0 - Gas Attack
model = {
cost = 1
buildtime = 20
defaultorganisation = 20
manpower = 1
maxspeed = 500
surfacedefence = 2
airdefence = 8
tacticalattack = 1
strategicattack = 0
range = 110
supplyconsumption = 0.1
fuelconsumption = 0
}

# 1 - Improved Gas Attack
model = {
cost = 2
buildtime = 30
defaultorganisation = 30
manpower = 1
maxspeed = 650
surfacedefence = 3
airdefence = 10
tacticalattack = 4
strategicattack = 0
range = 120
supplyconsumption = 0.1
fuelconsumption = 0
}

# 2 - Nerve Agent Attack
model = {
cost = 3
buildtime = 40
defaultorganisation = 50
manpower = 1
maxspeed = 650
surfacedefence = 5
airdefence = 15
tacticalattack = 7
strategicattack = 1
range = 150
supplyconsumption = 0.1
fuelconsumption = 0
}

# 3 - Advanced Nerve Agent/Vesicant Gas Cocktail Attack
model = {
cost = 4
buildtime = 50
defaultorganisation = 60
manpower = 1
maxspeed = 700
surfacedefence = 8
airdefence = 15
tacticalattack = 10
strategicattack = 1
range = 160
supplyconsumption = 0.1
fuelconsumption = 0
}
 
That'll do
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A question on aircraft carriers.

During this period Britain had the following ships in service:

Seaplane Carriers

Ark Royal - 7 aircraft
Empress - 6 aircraft
Riviera - 4 aircraft
Engadine - 4 aircraft
Campania - 10 aircraft
Anne - 2 aircraft
Raven II - 2 aircraft
Pegasus - 9 aircraft
Vindex - 7 aircraft
Ben-my-chree - 4 aircraft
Manxman - 8 aircraft
Nairana - 7 aircraft

(total of 70 aircraft carried)

Aircraft Carriers

Argus - 20 aircraft
Furious - 8 aircraft
Vindictive - 7 aircraft
Eagle - 21 aircraft
Hermes - 20 aircraft

(total of 76 aircraft carried)

So, the question is - how many CV units should they be given in late-war scenarios? Is a ship carrying two seaplanes worthy of its own unit? (I doubt it). Or should we give them one unit per 15-20 aircraft carried, and use the names of the largest ships? (So, let's say, 5 seaplane carriers and 4 aircraft carriers)?
 
StephenT said:
Or should we give them one unit per 15-20 aircraft carried, and use the names of the largest ships? (So, let's say, 5 seaplane carriers and 4 aircraft carriers)?

If you can pinpoint where each seaplane carrier was serving in each scenario, then perhaps it would be best to name each unit 'Mediterranean Fleet Seaplanes', 'Grand Fleet Seaplanes' and so on? Either that or 'HMS Engadine/Campania/Anne/Vindex', and something similar for compositions of other vessels. :)
 
Isn't 15-20 planes a bit too small? Maybe groups of 35-40 planes. That would make 2 seaplane carriers and two aircraft carriers. But Allenby's suggestion might be best.
 
After further research, here's the actual distribution of British aircraft carriers in March 1918. Those named in my first list but not listed here had already been sunk, or converted to other purposes.


With the Grand Fleet ("Flying Squadron" - R-Adm Phillimore)

1 aircraft carrier: HMS Furious (8 ac)
3 seaplane carriers: HMS Campania (10 ac), Pegasus (9 ac), Nairana (7 ac)

Total 8 land ac, 26 sea ac


In the Aegean/Eastern Mediterranean

4 seaplane carriers: HMS Ark Royal (7 ac), Vindex (7 ac), Manxman (8 ac), Engadine (4 ac)

Total 26 sea ac


At Port Said

1 seaplane carrier: HMS Empress (6 ac)


With the Dover Patrol

1 seaplane carrier: HMS Riviera (4 ac)


Under construction

4 aircraft carriers:
HMS Argus (Sept '18, 20 ac)
HMS Vindictive (Oct '18, 6 ac)
HMS Eagle (Apr '20, 21 ac)
HMS Hermes (Feb '24, 20 ac)
(The Eagle and Hermes would have been ready sooner if the war hadn't ended first...)



I'd be inclined to represent this as one cv/0 (Campania) and one cv/1 (Furious) with the Grand Fleet, one cv/0 (Ark Royal) in the Aegean, and have four cv/1 in the build queue. The two solitary seaplane carriers would be ignored; but I think Furious is important enough to represent separately. (In July 1918 her air wing mounted a raid on the Zeppelin sheds at Tondern, destroying two airships on the ground - a historical first).

Personally I think using the name of the largest/most important ship in each group is more atmospheric than just "1st Seaplane Carrier Flotilla" or composite names.

Thoughts?
 
StephenT said:
Personally I think using the name of the largest/most important ship in each group is more atmospheric than just "1st Seaplane Carrier Flotilla" or composite names.

Thoughts?

Either way is fine. :)