I know this has been mentioned many times, but why can Paradox not upgrade the unity engine for the game? I am asking this today (Aug 24, 2022) because one of my games (Universe Sandbox) has upgraded from an older Unity to a newer version. That game is a huge simulation too. To me, this means that Cities: Skylines can be upgraded too, which should mean a lot of the suggestions for C:S 2 could be implemented in C:S. Unmodded things like better graphics, more tiles available, higher limits for nodes/citizens/cars, to name a few.
Thoughts?
Thoughts?
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