With the lastest updates all the Americas are falling behind compared to the old world in level of detail, not to forget in game balance and fun factor. So a big update for the new world is needed.
Since upgrade two continents can be a monumental task we can start with the priorities, and the american region number one is MESOAMERICA!, if you ask why these are the reasons:
- Mesoamerica was for 18/19 of the game's time range the most populated region of the Americas.
- It is calculated that Mesoamerica had between 1/3 to 1/5 of all precolombine population of America in a region that represent just 1/17 of the Americas area.
- Is the better documented region of America about their pre-european history (with writing system and calendar since BC era).
- Currently just Mexico is the 4th country in biodiversity and number of languages, that is because the great variety of climates and terrains that generate diversity of biomes and then great cultural diversity.
- Mesoamerica and the Andean regions have similar levels of society (city-states to empires). Even if the Inca Empire was more a real empire "a la Roman Empire" while the Aztecs was more a "bully extortioner" state and the andean civs were ahead in the use of metallurgy and had llamas. Mesoamerica already had early production of bronze, and were ahead in writing and mathematics.
- Also the cities in Mesoamerica were way bigger and way more numerous that the andine ones.
- Mesomaerica have something in commun with the HRE and Japan, and that is an accumulation of small warring states (some of the more appealing scenarios for competitive players).
So here are some maps to represent the changes needed for Mesoamerica:
NATIVE PROVINCE NAMES (Mainly nahuatl names).
1444 NATIVE STATES (Capital letters for "Nations" and lowercase for Kingdoms).
1444 NATIVE CULTURES (Number of provinces indicated).
EUROPEAN PROVINCE NAMES (Post conquest name and date).
1821 CULTURE MAP (For New Spain).
TERRAIN MAP.
I tried to achieve balance between gameplay and historicity (that is why some "wrong" cultural grouping like the Mixe with Zapotecs instead of with the Zoques), and between the provincial division in the precolombine Mesoamerica and the colonial New Spain (in the awesome work for Mesoamerica by the team of Meiou and Taxes, I think they have almost all their desing based in the pre-european political divisions, but lack space to relevant post conquest areas like the Bajio region).
And remember that even the smaller of these mesoamerican provinces is still bigger that the average european province (game´s map projection dont help much any region in this latitudes).
Since upgrade two continents can be a monumental task we can start with the priorities, and the american region number one is MESOAMERICA!, if you ask why these are the reasons:
- Mesoamerica was for 18/19 of the game's time range the most populated region of the Americas.
- It is calculated that Mesoamerica had between 1/3 to 1/5 of all precolombine population of America in a region that represent just 1/17 of the Americas area.
- Is the better documented region of America about their pre-european history (with writing system and calendar since BC era).
- Currently just Mexico is the 4th country in biodiversity and number of languages, that is because the great variety of climates and terrains that generate diversity of biomes and then great cultural diversity.
- Mesoamerica and the Andean regions have similar levels of society (city-states to empires). Even if the Inca Empire was more a real empire "a la Roman Empire" while the Aztecs was more a "bully extortioner" state and the andean civs were ahead in the use of metallurgy and had llamas. Mesoamerica already had early production of bronze, and were ahead in writing and mathematics.
- Also the cities in Mesoamerica were way bigger and way more numerous that the andine ones.
- Mesomaerica have something in commun with the HRE and Japan, and that is an accumulation of small warring states (some of the more appealing scenarios for competitive players).
So here are some maps to represent the changes needed for Mesoamerica:

NATIVE PROVINCE NAMES (Mainly nahuatl names).

1444 NATIVE STATES (Capital letters for "Nations" and lowercase for Kingdoms).

1444 NATIVE CULTURES (Number of provinces indicated).

EUROPEAN PROVINCE NAMES (Post conquest name and date).

1821 CULTURE MAP (For New Spain).

TERRAIN MAP.
I tried to achieve balance between gameplay and historicity (that is why some "wrong" cultural grouping like the Mixe with Zapotecs instead of with the Zoques), and between the provincial division in the precolombine Mesoamerica and the colonial New Spain (in the awesome work for Mesoamerica by the team of Meiou and Taxes, I think they have almost all their desing based in the pre-european political divisions, but lack space to relevant post conquest areas like the Bajio region).
And remember that even the smaller of these mesoamerican provinces is still bigger that the average european province (game´s map projection dont help much any region in this latitudes).
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