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unmerged(12556)

Second Lieutenant
Dec 9, 2002
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I will start by stipulating that upgrading ships directly is both unrealistic, ahistoric, and generally something that any honest grognard would never ever do.


So I want to do it. :cool:

The 1.02 patch is capable of doing it and my preliminary experiments have gotten me to the point where by adding this line at the head of most ship file:

upgrade = { type = battlecruiser upgrade_time_factor = 1.00 upgrade_cost_factor = 1.00 }, where battlecruiser is replaced by the appropriate ship type, I can get the game to upgrade.

The problem I don't know how to solve, or even if it can be solved, is that this is a nightmare for nations with large navies. Over a hundred units to inspect and then change in drop down menus. Furthermore, after one upgrade, it reverts to "Do not upgrade"

Again, I know this isn't historical etc, I'm just curious if it's possible to tell the game to upgrade naval units just the same way it does Air and Land units.
 
And in the spirit of sharing, I figured out how to do it.

All you have to do is add

ship_type = # where the ship_type is the type of ship and # is the # of the model you want it to upgrade to.

Hope someone finds it useful/entertaining.
 
This is quite nice. but it could be tiredness or something but What are you suppose to do? Just Add (ship_type =)?
 
I still don't get it. What the hell am I suppose to do? This?
Code:
upgrade = { type = ship_type = submarine = 1 upgrade_time_factor = 1 upgrade_cost_factor = 0.46 }
or this?
Code:
upgrade = { type = ship_type = submarine = 1 }
or this?
Code:
upgrade = { type =  submarine = 1 upgrade_time_factor = 1 upgrade_cost_factor = 0.46 }