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Re: animating it's difficult

Originally posted by YamamotoTaiso
Well sorry for animation i always reduce it realy realy sorry :D

Ok i shall improving the animation

Yes, i know it, its a tedious and hard work:(

I wish i had any graphical editing skills... and programs, i would like to contribute to the sprite moding effort.
 
Excuse me, but what are differences between those two lines? They are the same, aren't they?

Yes, I found the problem. It is strange that teh forum cuts one space. It is hard to explain the problem.

Thank you for assistance.
 
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Yes, the problem with the STAND was obvious, but I overlooked those two spaces. I hope it will work now.
And one last thing. Could you, Yamamoto, make the units scaled? For example the Hurricane or D.520 is nearly twice as big as the Corsair and it looks strange in the game. Thanks.
 
Hello YamamotoTaiso. I see you have some ... :eek: I mean quite a lot of sprite done. They look detailed and nice too. Do you model this in 3D, and if so what program do you use? Not to sound impolite, but more animation on your sprite would be an excellent addition to the already splendid collection. It's not that hard to do. Sure it needs more work, but I'd say it'll be worth it. Keep up the good work.
 
to animating

Konichiwa buddies

I make stand frame directing SE so people 'll now this is my units .:D

For some smaller unit i shall list it all and reworking again don't worry.

Sekinos--> I had problem to animating ground units if U like to modified my ground units i'll give U all image resources to U.

as i told before animating ground units is difficult

I don't mind if people wish to modified my own to make better
But just don't forget me in your readme files okay.

Just private msg me and drop your emaill add. i shall give it everything U wish

by the way i had reshaping again some unit all
France Sweden USA Nippon China UK He162
've a look ('ve U got the Gloster meteor?)
http://www.geocities.com/yamamotoTaiso/HOBBY/GAMES/HOI.htm
 
good management

http://217.18.70.66/sprites.html

N!ghtY Your web has good management i think i'll change my web using the same managament as u r.

By the way is no use to keep my M3 Halftrack Sekinoss had better one.
 
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Re: to animating

Originally posted by YamamotoTaiso

by the way i had reshaping again some unit all
France Sweden USA Nippon China UK He162
've a look ('ve U got the Gloster meteor?)
http://www.geocities.com/yamamotoTaiso/HOBBY/GAMES/HOI.htm

A meteor like this??

Gloster_Meteor_GB.png
 
thanks

To YamamotoTaiso:

how do you make your models? They all seem like good renders of a 3D model. If so, then what program do you use? If you can make models like this then it's not hard to animate them.

Thank you for your offer to provide resources for sprites, but these sprite making have distracted me a bit from my studies. I just want to finish the T28, but that doesn't mean I'll stop making them. Just more ... infrequent. Again, thanks for the reply.
 
T28

U mean US's T28? That mean Level 4 panzer a super heavy tank
wow i shall wait for that.

By the way do u had France's Char B1?

I just uploaded all unit that needed to be reshape like smaller size rong direction etc
just go there

http://www.geocities.com/yamamotoTaiso/HOBBY/GAMES/HOI.htm
 
Re: Re: to animating

Originally posted by RoMMeL DvAz
A meteor like this??

Gloster_Meteor_GB.png

Yeah but mine is silver
 
TO N!ghtY:

yes I'm doing a final tutorial too. It'll have images I hope .Might add them to your site later.

TO YamamotoTaiso:

Finished the T28 and yes it's the S heavy tank, which would be my last sprite for a ... while. How do you crank up lots and lots off models in such a short time ?:confused: Do you have them, like, stashed in a 3D mesh collection? Amazing!
 
Gloster Meteor

Yes the silver Gloster Meteor Unit belong to Belgian Squadron

GlosterMeteor.jpg


But i was make it as British RAF
 
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About Web sites

Do we have a web ring or something like to connect each other web between HOI buddies

I want to know how many of our buddies has web sites so I can make link to my page