• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Jun 5, 2002
706
0
Visit site
Several instances of US WE going berserk in MP games when the US is AI....

an example copied below

******************************************
October 37 WE = 34.5
This seems quite OK as per my above calculations

1.5 per month growth for 36 (18.) , 37 (15.) + 3 for Nanking + 2 Italy intervention in spain - 4 Soviet intervention in Spain = 34 which is quite close...

But then we have some reloads and

Jan 1938 WE = 48.5
February WE = 62
March = 75 (before anschluss), 71 after anschluss

looks like the system is adding +10/ or +11 every reload when the US is AI in MP in this timeframe.....

so it does look like 3 reloads, + 33 for some unknown reason....
********************************************************

I did notice that if you reload an MP game in SP mode then the US WE goes up... Is this somehow linked ??
 
Upvote 0
I havent noticed it change after reloads in our MP games - especially by such huge numbers. If you load the game and move it a month - save and reload does it also jump by 10/11 each time? I know that there is a bug with the VP and WE of the USA - especially when Japan takes over india and australia. where any provinces taken during that time period, by the japs?

F
 
Fiendix said:
I havent noticed it change after reloads in our MP games - especially by such huge numbers. If you load the game and move it a month - save and reload does it also jump by 10/11 each time? I know that there is a bug with the VP and WE of the USA - especially when Japan takes over india and australia. where any provinces taken during that time period, by the japs?

F

I think the key thing here is that US was AI.....
Japan was taking VPs in China I believe (this was 38 as per my post above)....

But the question is why is it that if you reload and MP game in SP then in most cases the US WE in your new SP game is now much higher ? could this somehow explain those jumps when the US is AI ?
 
Tomar said:
I think the key thing here is that US was AI.....
Japan was taking VPs in China I believe (this was 38 as per my post above)....

But the question is why is it that if you reload and MP game in SP then in most cases the US WE in your new SP game is now much higher ? could this somehow explain those jumps when the US is AI ?

Did you check the ai events? Maybe Par. includeded somthing there so to make the USA join war earlier with human players? Although in our games I dont really recalll something like this happening (when USA was ai).

F
 
Colonel Warden said:
What is the WE in the save files? Is the problem that an incorrect value is saved or that it is changed when the save is reloaded, e.g. by events firing again.

Andrew

It could be ai events firing - anybody know if there are such events?

F