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eis_os

Major
3 Badges
Mar 2, 2011
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www.bytetransfer.de
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Hello

As it seems CIM2 will use Unity3D as Engine,
will there still be ways to load objects and add new UI code to CIM2 as we used to do in CIM?
(I mean the generally possibility to add content, the format will surely change)
 
Last edited:
Well, have worked on TTDPatch (Assembler direct manipulation of the game code), wrote JFLExtract for Jowood Ebensee Games.
TTDPatch was a nightmare to maintain at the end and as each new feature could be configured by user settings that directly changes game code fragments it wasn't any more fun. Adding the impossible stuff, higher resolution for the windows version, writing a Memory Guard System for TTDPatch Memory Layout with NASM macro language and linker scripts and doing other crazy stuff. I generally like to add some impossible stuff. So CIM wasn't the reason I stop on TTD(Patch)

However CIM was the reason I started to play again with file formats and doing the tricky stuff in a game.


So I have to thank Colossal Order :wub:, gebbiz for a file format that can be understand with an hex editor and a nice script language and I look forward to CIM2.
 
Well, have worked on TTDPatch (Assembler direct manipulation of the game code), wrote JFLExtract for Jowood Ebensee Games.
TTDPatch was a nightmare to maintain at the end and as each new feature could be configured by user settings that directly changes game code fragments it wasn't any more fun. Adding the impossible stuff, higher resolution for the windows version, writing a Memory Guard System for TTDPatch Memory Layout with NASM macro language and linker scripts and doing other crazy stuff. I generally like to add some impossible stuff. So CIM wasn't the reason I stop on TTD(Patch)

However CIM was the reason I started to play again with file formats and doing the tricky stuff in a game.


So I have to thank Colossal Order :wub:, gebbiz for a file format that can be understand with an hex editor and a nice script language and I look forward to CIM2.
Do you think OpenTTD is better than TTDPatch?
 
I didn't think you stopped on the patch for CiM, but that barriers don't stop you from doing what you do :) People like yourself add a lot of fun to the game(s) for other people as well so it's highly appreciated.

Without the patch, there probably wouldn't be OpenTTD so while OpenTTD can grow further because of the reasons said before, I don't want to hear anything negative about the patch ;)