Originally posted by Waffen
Well.. After a night of testing, here are my results for the US 1.04 patch (your milage may vary):
1) The chat CTD bug is still there. Will crash a client often when they try to chat. This is still the #1 most common crash bug.
2) The "Waiting for players" screen has been removed - meaning that the game appears to "hang" at the "loading scripts" stage of loading. This isn't actually a crash/hang.. But is far less informative than previously.
3) Playing with a fast cable connection and PII as host, 4 players was the realistic maximum for a reasonable game. We tested a 7 player game, but not on a faster connection/computer combition. I'm curious how many players a 1 gig+ machine with a T1 could support..
4) We ran into far less "random" CTD bugs. We were able to play the Napolean's Ambition scenario until someone crashed due to chat bug - which is a far cry over 1.02.
5) Lag is still a major problem at higher speeds or large number of players.
So while this wasn't the dramatic improvement we'd hoped for, 1.04 is definately an improvement over 1.02. We'll continue to report on any bugs we find when we start our new long term game.
Waffen