Changelog for VIP:R 0.3
VIP:R 0.3
Tweaked revolt entries for Kokand and Tripoli to reflect changed boundaries
Tweaked Grossdeutsch Austria event chains further to root out bugs
Added Italy (IV-VI) leaders from Semper Victor & Prinz Wilhelm's leader mod
reworked states in Ottoman Empire
addressed various bug report issues found in beta testing
added in event pictures for first part of Old Joe mod
increased production modified for steel factories from inventions (bessemer etc).
Russia now gets reduction in plurality and gains in prestige from various events
Fixed numerous bugs in events as reported in beta testing
Fixed bug with Panjab becoming Mughals event related to Unciv RP flag triggers
Added Sardinia (III-IV) and Italy (I-III) leaders from Semper Victor & Prinz Wilhelm's leader mod
added fixes for Indian nationalism if ENG inherits IND
added fixes for Carlist Spain becoming Spain so as not to cause errors
fixed events that boosted or reduced relations with own nation
replaced Bamun (U93) flag
telephones are now technological goods
added increases to production modifier for electrical goods based on discovery of various electrical inventions
added new election events for con-mons to have debate over whether to introduce republic. If pro-republican choices made enough times, a referendum will be held allowing one to stay con-mon or become a democracy.
India Raj (post-1858) flag changed to red ensign.
Added Palisadoes' events for Italy, Russian expansion into Tuva
Polish parts of the Grossdeutschland Ausgleich event chain (165104-7) commented out pending rework, Hungarian part retained.
Australian flag events by Palisadoes added - all Australian Colonies start with Union Jack on self-govt (except WA which had own flag at time of Resp Govt in 1891).
Fixed broken flag trigger on Grossdeutschland formation.
Ministerial Government invention needed for civilizing now changed to national events rather than as invention, should prevent long delays when prereqs are met that come with inventions firing
tweaked factory setups to give ENG, HOL, FRA and PRU additional canned food factories at start. World market at start also given more of several goods.
Japanese annexation of Korea chain now integrated.
Ryukyu no longer has Nanfaren as a culture or national culture. Starts now with just Okinawa province (Amari was under Satsuma control, so starts as Japan owned, but a core for Ryukyu)
removed all random life_sustainability change events that do not specifically target a nation or specific province - trying to track down random Life Rating collapses
Starting Literacy for HOL raised to 0.65 to reflect only European and Caribbean holdings now that DEI are separate
Boer culture renamed to Afrikaner
Added Talleyrand's proposed partition of Belgium to Belgian independence chain.
Added Japan (VI-VIII) and Sardinia (I-II) leaders from Semper Victor & Prinz Wilhelm's leader mod
Fixed province error in VIP_Patagonia (2647 instead of 2637 on events relating to Buenos Aires)
Steamer Transports now able to be build on discovery of steamer tech, speed will be equal to clippers at first, later techs increase speed of steamers and reduce build time
Treaty of London events re-written to reflect Luxembourg became separate under Dutch personal union (aka satellite) rather than integral part of Dutch kingdom
added new Sino-Japanese War mod by OHGamer (testing phase)
added Australian State alternative regime flags
added first part of Old Joe's Russian event mod
fixed numerous event bugs noted in beta testing
dragoons now require 5 livestock to build
incorporated new NIP leaders from Semper Victor and Prinz Wilhelm's Leader mod version 0.5 (thanks guys!)
added 2 canned good cost to convert POPs to soldiers (testing phase)
added in Jonesy's Yucatan mod
reduced cost of leaders from 20 to 10 (with lots of new leaders for smaller nations, would be good to let them be used)
changed resource in southern Taiwan to sugar (was a center of sugarcane production for both Qing and Japanese rulers of island)
fixed various bug reports posted in the Alpha 2 feedback thread (more to be fixed in future)
incorporated new ROM, SER, MON and NIP leaders from Semper Victor and Prinz Wilhelm's Leader mod version 0.5 (thanks guys!)
incorporated the new Patagonia mod
fixed various bug reports posted in the Alpha 1 feedback thread (more to be fixed in future)
Incorporated SoreusImperion's Grossdeutschland for Austria mod
incorporated leggbros' Australian self-govt events mod
incorporated DHarper's Canadian Events
incorporated events posted by contributors at Terranova, including events on Russia, reworked Italian Risorgimento, and more
added new chains of events to begin modelling the rise of the alliance system in Europe pre-WWI
added 7 new nations : Dutch East Indies, Rwanda, Nuer, Bamum, Maasai-Gikuyu, Ulu Juz (Kazakhs) and Akhal Tekke (Turkmen)
Dutch events dealing with Dutch East Indies now have cognate events for Dutch East Indies
colonization event chains for new African nations now added
Russian expansion events into Ulu Juz and Akhal Tekke lands added
Fixed trigger error in ETH 159014-159022 inclusive
Various tweaks to AUS-PRU '66 War, FRA-PRU '70 War. Spanish Throne Crisis (7705) will not happen if AUS defeats PRU in '66
reworked Schleswig Crisis chains into two version - one if all 3 scand countries are AI, other if at least one is human, should increase human chance to form Scandinavia
events to balance RP gain when Mughalistan forms by Panjab or Sind included.
tweaked FRA AIs to help it keep more forces in Europe vs the Colonies
incorporated new ENG, SAF and NWZ leaders from Semper Victor and Prinz Wilhelm's Leader mod version 0.5 (thanks guys!)
renamed TUR genearl kaziminanc bmp file to remove diacritical that causes download problems on a few systems.
added new flags for FRA 1848 and La Commune (thanks mumia!)
fixed extraneous clerk/craft pops in TUR_Bulgaria.csv
fixed bug in ALD.inc
tweaked starting pops in Panama provinces, more central american, less north andean
extended deathdate on Texas joining the Union event.
added flags to events surrounding Oregon Treaty and cession of Nez Perce lands to better control who gets what depending on how events fall
fixed double prestige command error in EGY155005
reworked Byzantine creation event and added new parties to GRE party file to ensure no CTD if Greek Constitution event fires after proclamation of Byzantine Empire
renamed agglomerated states in USA to more neutral names
corrected supplyconsumpton price for destroyers
fixed problems with End of War of Peru-Bolivia Confederation events
tweaked PRUMiddle.AI to reduce further likelihood PRU attacks BEL
fixed wrong picture links in BRZ and USA leader files
fixed bug in USA Greenback Policy event & silver devaluation
fixed generic repeal of slavery event so as not to fire for France (which has its own event)
fixed conversion to Tea events in Ceylon for ENG in VIP_Province_owner.txt
fixed text bug in IND Ultimatum to Thibaw event
added Kablaroth's Franz Josef Diamond Jubilee events
fixed missing core in DAI149001
fixed bugged command in TUR279056
fixed problems with leader files having wrong format
tweaked London Protocol event so that it only fires during first Schelswig war, not second
fixed bug that causes crash when VNZ or ECU become Gran Colombia
second Seminole War now raises MIL for Seminole, not Cherokee
fixed bugs in party files for ARG, TUR, CSA and U24 (Philippines) regarding issues
adjusted Irish Soldier POPs
fixed bug with TRE275014
tweaked starting output of cotton and sulphur provinces in province.csv to help alleviate early-game shortages
China starting naval unit renamed in VIP_China.inc