This "paratroopers getting eaten inside the planes" deal really has become a dead horse but I just want to make sure everyone is clear on this (for one thing, I added a post complaining about this same issue before I completely understood it, and for another because, guys, if you aren't using paratroopers, you're really missing out -- lots of fun to be had, here, you bet

).
Brock, you said in step 5 above that "you have to wait until the transports get back to full org" ... now, this IS a true statement, but it's true
only if you've
moved the transport to another friendly province
after loading the paras in it (your step 4 above). Step 4 is the real problem here.
If you'll just change this strategy just a bit it'll work ... alter step 1 to move the transport and paras
seperately to the same staging area province within range of the province you want to attack and then
wait for the transport org to get back to max (and wait for the para org to top off, too, if they've been walking, unless you don't mind dropping low org troops) ... you'd also need to remove step 4, because you're not going to "move" the transport to another province after loading, and step 5, because you're not going to WAIT after loading, either ... this is because if the planes and paras are at full org before loading then after loading the paras both the planes and paras are still at full org and you can then go do a paradrop mission
immediately, obviously w/o loss of org/str for the paras while they're "starving on the plane". :rofl: I'm not laughing
at you, Brock, but
with you -- it happened to me, too, remember?

o
Maybe then your "paras in 1.06" strat would look like this:
1. Seperately move the paratrooper and the transport to the same province within range of the province you want to attack and then wait until the org of the transport has completely recovered (waiting until the para org recovers is optional but recommended)
2. Select the paratrooper and right click on the province you are standing in
3. A box will pop up asking if you want to load him in the plane. Click yes
4. CTRL Right click on the provience you want to attack
5. Use the pulldown menu and change it from the default "tactical bombing" to "paradrop"
6. The transport will then fly over to the target province, drop the paratroopers off, and fly home.
From what little I know of paratroopers (history degree, bit of a n00b WWII buff, and reading/watching Band of Brothers quite a number of times) they were transported around by ship, truck, and feet, just like normal infantry -- until the actual paradrop mission was to take place. So, loading paras in the transport and moving the transport w/ paras to another friendly province before
then finally having the transport take off and execute the paradrop mission wouldn't make much sense to me even if the game did allow it. I mean, logistics and costs aside, there was WAY too much preparation for a jump (packing on all of that equipment, etc) to use the paras and transports as kind of a taxi service prior to a jump, and AFAIK those planes and, in fact, the entire paratrooper strategy, were geared to do this deal in only one way ... get everybody in the same spot, get everybody ready for the drop, and then quickly go do it. I suppose there could very well be exceptions to this in WWII history that I'm not aware of, but that's the way I've understood it ...
IIRC one of the Easy Company men said in the Band of Brothers video that it was years after WWII was over before he actually landed
INSIDE a plane.
In fact, IMO the way 1.06 models paratroopers is almost exactly right ... the plane and paras have to be organized ... then they can do a drop mission ... then some time has to pass before the planes and paras (or a new group of paras) are ready for another paradrop.
Just my thoughts ... now that I understand them I do like the paratroopers in 1.06 and use them often. Now if I can just get this whole negative supplies bug thing resolved ... :rofl: