Newest Entry to In-depth Feature Article Series Revealed, Spellcasters Rejoice

NEW YORK – January 11, 2012 – Who doesn’t want a little more magic in their lives? Paradox Interactive and Neocore Games today issued the third entry in their in-depth series of feature articles for upcoming RTS/RPG King Arthur II – The Role-playing Wargame. The latest entry to the series vividly details the use of magic and strategic locations while in battle.
Getting down and dirty in details, future heroes of Britannia will finally get a thorough explanation of what they can expect on the battlefield, including the use of the newly introduced Magic Shield, helping players fend off their opponents’ magic attacks, and the use of strategic locations that, once captured, can bolster a player’s defenses. The use of magic while in battle is also described intimately, detailing the types of magic available and how and when it can be cast.
Read the new King Arthur II – The Role-playing game in-depth article here:
http://forum.paradoxplaza.com/forum...-in-Detail-Part-3-Battles-Magic-and-Locations
An excerpt from the third article:
"Some of the more powerful spells require time to be fully activated and they can't be cast while the hero is involved in melee combat. When an enemy hero begins casting such a spell, you will receive a notification. And here comes the best part: spells and skills that have a casting time can be breached! If the caster is interrupted while activating the spell or skill, he won’t be able to finish it. He stops weaving the spell, and while it won't have any effect the spell’s Mana cost will still be lost."
Pre-order King Arthur II & get access to the prologue chapter for free:
http://www.kingarthurii.com/buy
View the King Arthur II: Dead Legions trailer here:
[video=youtube;at8-nquseko]http://www.youtube.com/watch?v=at8-nquseko[/video]
New Screenshots:

About King Arthur II - The Role-playing Wargame:
The story begins long after young Arthur pulled the enchanted sword out of the stone, united the war-torn land of Britannia, gathered the Knights of the Round Table and secured peace in Camelot aided by the might of the Holy Grail. Where legends normally end, King Arthur II begins on its own gruesome tale...
Main Features:
More about this game
Pre-order the game: http://www.kingarthurii.com/buy
Facebook: http://www.facebook.com/KingArthurGame
Twitter: http://www.twitter.com/KingArthurGame
Webpage: http://www.kingarthurii.com/
Forum: http://forum.paradoxplaza.com

NEW YORK – January 11, 2012 – Who doesn’t want a little more magic in their lives? Paradox Interactive and Neocore Games today issued the third entry in their in-depth series of feature articles for upcoming RTS/RPG King Arthur II – The Role-playing Wargame. The latest entry to the series vividly details the use of magic and strategic locations while in battle.
Getting down and dirty in details, future heroes of Britannia will finally get a thorough explanation of what they can expect on the battlefield, including the use of the newly introduced Magic Shield, helping players fend off their opponents’ magic attacks, and the use of strategic locations that, once captured, can bolster a player’s defenses. The use of magic while in battle is also described intimately, detailing the types of magic available and how and when it can be cast.
Read the new King Arthur II – The Role-playing game in-depth article here:
http://forum.paradoxplaza.com/forum...-in-Detail-Part-3-Battles-Magic-and-Locations
An excerpt from the third article:
"Some of the more powerful spells require time to be fully activated and they can't be cast while the hero is involved in melee combat. When an enemy hero begins casting such a spell, you will receive a notification. And here comes the best part: spells and skills that have a casting time can be breached! If the caster is interrupted while activating the spell or skill, he won’t be able to finish it. He stops weaving the spell, and while it won't have any effect the spell’s Mana cost will still be lost."
Pre-order King Arthur II & get access to the prologue chapter for free:
http://www.kingarthurii.com/buy
View the King Arthur II: Dead Legions trailer here:
[video=youtube;at8-nquseko]http://www.youtube.com/watch?v=at8-nquseko[/video]
New Screenshots:



About King Arthur II - The Role-playing Wargame:
The story begins long after young Arthur pulled the enchanted sword out of the stone, united the war-torn land of Britannia, gathered the Knights of the Round Table and secured peace in Camelot aided by the might of the Holy Grail. Where legends normally end, King Arthur II begins on its own gruesome tale...
Main Features:
- Enter the dark fantasy world of Britannia! King Arthur is now the Maimed King, struggling to restore his ravaged lands and find the cure for his affliction – even if this means that he must send his armies into the most perilous battles of all time!
- Lose yourself in a stunning story that unfolds over a huge 3D campaign map featuring knightly quests and other special events.
- Experience huge real-time battles featuring thousands of soldiers, flying fantasy monsters and intense boss fights.
- Battle enemies which employ unique war tactics and cast fantastic spells.
- Chart the course of your rule on the Morality Chart. Your choices will unlock special content, spells and units with plenty of new and unique possibilities on every side.
- Forge new, powerful artifacts from your possessed items to reuse them as your heroes level-up.
- Lead major heroes who possess extraordinary powers and colourful background stories.
More about this game
Pre-order the game: http://www.kingarthurii.com/buy
Facebook: http://www.facebook.com/KingArthurGame
Twitter: http://www.twitter.com/KingArthurGame
Webpage: http://www.kingarthurii.com/
Forum: http://forum.paradoxplaza.com