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May 2, 2002
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I'm talking about overwriting files from the actual game. Among others, the leaders and ministers files.

Having quite heavily modded some of these files for my own use, I can testify that the mod dir mechanism works. It works well. I can have my own directory with my own ministers, and if later I want to play the plain old normal game, the old files are still there.

As you probably noticed after the HoI 1.05 patch, the real problem is that a number of C.O.R.E's files are malformed or contain typos. E.g., the correct term is "Entrepreneur", not "Enterpeneur", as written in one core file. Or the correct term is "Ideological Crusader", not "Idealogical Crusader." Ditto for "Undistinguished Suit", vs one C.O.R.E. file having several "Undestinguished Suit" minister.

Plus some have the wrong number of semicolons on the line.

Well, I can understand that typos happen, and that not everyone is a native English speaker. (I'm not one myself either.) No problem there.

It does make me wonder if HoI even parsed those files when they were written over the original files. Or just silently threw away those lines. Has someone actually played Argentina or Persia in C.O.R.E.? (Two countries with such mangled ministers.)

But either way, to get back on topic: I would very much appreciate it if C.O.R.E. 0.5 would (finally) be completely contained in its own mod dir. Having to uninstall and reinstall the whole game to get rid of the mod, after installing it over 1.05 HoI... well, I hope you'll have understanding if I'm somewhat less than ammused.
 
Originally posted by Moraelin
I'm talking about overwriting files from the actual game. Among others, the leaders and ministers files.

Having quite heavily modded some of these files for my own use, I can testify that the mod dir mechanism works. It works well. I can have my own directory with my own ministers, and if later I want to play the plain old normal game, the old files are still there.

As you probably noticed after the HoI 1.05 patch, the real problem is that a number of C.O.R.E's files are malformed or contain typos. E.g., the correct term is "Entrepreneur", not "Enterpeneur", as written in one core file. Or the correct term is "Ideological Crusader", not "Idealogical Crusader." Ditto for "Undistinguished Suit", vs one C.O.R.E. file having several "Undestinguished Suit" minister.

Plus some have the wrong number of semicolons on the line.

Well, I can understand that typos happen, and that not everyone is a native English speaker. (I'm not one myself either.) No problem there.

It does make me wonder if HoI even parsed those files when they were written over the original files. Or just silently threw away those lines. Has someone actually played Argentina or Persia in C.O.R.E.? (Two countries with such mangled ministers.)

But either way, to get back on topic: I would very much appreciate it if C.O.R.E. 0.5 would (finally) be completely contained in its own mod dir. Having to uninstall and reinstall the whole game to get rid of the mod, after installing it over 1.05 HoI... well, I hope you'll have understanding if I'm somewhat less than ammused.
I will make it simple, it wasn't modded because we want it, it was modded like that because we didn't had another option.
Now with 1.05, moddir should work better, so, if in our tests it works, it will be implemented.

cheers.
:cool:
 
Originally posted by Moraelin
, I can testify that the mod dir mechanism works. It works well.
In 1.04 some files work with moddir and many don't. C.O.R.E. and Stony Road both tried moddir when 1.04 was released and quickly found many bugs.

Good question about the misspelled minister traits. You could check the savegame files where those text strings are translated into numbers to see if they are translating correctly. Remember the "correct" spelling isn't what's important; it's what spelling the game engine can translate properly. Paradox may have written the code to be tolerant of misspelling.
 
Well, in 1.05 it does complain about the spelling, and everywhere in Paradox's files it's spelled correctly. Whether Paradox actually included code to accept mis-spelled traits, that's another question.

Edit: I also have no idea about other file types. It could be that some files only work from the original directories. But I've yet to find or produce a minister or leader file which doesn't load from a mod dir, if said file isn't mis-spelled or otherwise malformed. Still, it could be that I was just lucky so far.
 
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In 1.05 it will load from mod-dir (expection: province.csv and unit sprites), but C.O.R.E. v0.4 is built for and tested only on 1.04. There is no version of C.O.R.E. for HoI 1.05 yet.
 
Which distribution are you using? I wouldn't think that there would be any differences but there was at least six confirmed bugs on mod-dir in versions prior to 1.05.
 
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