
Wasteland chapters (Working name)

Download at Steam
https://steamcommunity.com/sharedfiles/filedetails/?id=1784807573
Main content, this campaign is set to have the following:
- 11+ desert-themed maps. (Depends on time or release on separate chapters)
- Background and lore for 30 pre-made characters. (Mostly desert-themed)
- A custom story connected with Age of Wonders III timeline.
- New world maps created for all campaign scenarios.
- The return of Ashen Steppes, Kesh, Drakar Oasis and Jungle of Umbura.
- A story containing choices and consequences with different endings.
- Unique and different scenarios.
- The main story about a king and his faction goals.
- 1 Dwelling
- Custom multiplayer scenarios
- 40 premade leaders for all races
- 11 campaign scenarios
- Royal Tent Dwelling with Slaver and Smuggler units and Watchmen
- Storm Wyvern and Storm Dragon in Dragon Dwelling
- Storm Wyvern mount in the item section
- Nomad race
- Wasteland alignment (Specialization)
- Voice acting
- Custom page backgrounds
Questions supposed to be answered by this campaign:- Is there a possibility that some Frostlings could have made it past Brisska?
- What happened to the Nomads and the Tigrans?
- Why did the Tigrans abandon the continent of Kesh and for what reasons?
- Why were the Commonwealth's colonists rebelling?
- How did the Elven colonist appear in the Ashen Steppes?
- Non-canon stories for Sundren and several other key characters
- Returning characters from Shadow Magic
- Unite all the various factions met in the campaign to become the great Wasteland Alliance.
- Secure the lost lands of your ancestors and establish the capital of the Wasteland Alliance in the Horn of Kesh.
https://steamcommunity.com/app/226840/discussions/0/1761356057422015333/
Future:
The campaign is planned to be released on steam in 2020
The development diaries on steam might move over here on the Paradox platform.
Overlook of a possible lineup of a broken side of humans in the Nomad Race
I. Irregular – (Undecided)
a. Melee Strike
b. -
II. Infantry – (Undecided)
a. Melee Strike
b. -
III. Archer – Desert Archer (Created and finished)
a. Melee Strike, Shoot bow
b. -
IV. Pikeman – Spearmen (Undecided, due to being a racial lineup of pikeman)
a. Melee strike, Throw Spear
b. Polearm, Pike Square
V. Support – Herbalist (Undecided)
a. Poison strike, Poison darts, Healing.
b. Poison Protection, Forestry, Concealment, True sight, Night vision, Armoured, Fearsome
VI. Cavalry – Elephant Rider (Created and finished)
a. Melee Strike
b. Charge, Mounted, Wall Crushing
VII. Special – Roq (Created and finished)
a. Melee strike
b. Grasp
Overlook of a possible lineup of a broken side of humans in the Royal Tent Dwelling
I. Irregular – Smuggler
a. Melee Strike, Shot bow
b. Sprint, Fast healing, 40% fire protection
II. Cavalary – Slaver
a. Melee Strike
b. 40% Fire prot, 20% Frost weak, Charge, Trap (Unimplemented - replaced with throw net)
Overlook of the Storm Dragon and Storm Wyvern
I. Dragon – Storm Wyvern
a. Melee Strike
b. 100 % Shock prot, 20 % Blight weak, Fearsome, Forest concealment
II. Dragon – Storm Dragon
a. Melee Strike, Shock breath
b. 100% Shock prot, 20 % Blight weak, Fearsome, Forest concealment
Pictures released so far on steam:








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