I haven't seen it mentioned so I'm wondering if I don't understand something or I'm not playing the same as others.
I would typically design a robot with recycled and mass produced traits and build those for a while (cuz pops is pops), then later apply a template with traits specific to a planet's needs, usually with luxurious/custom-made traits since they're irrelevant traits after the pops are already built. So I have a New Robot template and several Refit templates.
However, now I can't pick what robot gets built, and the game chooses not to build the New Robot template in favor or the Refit template. I don't know how it decides what to build now but so far I haven't liked it.
Not choosing pop assembly also weakens the vat-grown trait. It costs two points so it's supposed to be good, but with the cloning bonus spread across all species, it can be boosting and insignificant fraction of cloning based growth when they can't grow without it at all.
Well I don't actually want to micromanage what pops grow where and would prefer the game make reasonable choices for me, I don't think it's making reasonable choices now so I kind of have to be able to do it manually.
I would typically design a robot with recycled and mass produced traits and build those for a while (cuz pops is pops), then later apply a template with traits specific to a planet's needs, usually with luxurious/custom-made traits since they're irrelevant traits after the pops are already built. So I have a New Robot template and several Refit templates.
However, now I can't pick what robot gets built, and the game chooses not to build the New Robot template in favor or the Refit template. I don't know how it decides what to build now but so far I haven't liked it.
Not choosing pop assembly also weakens the vat-grown trait. It costs two points so it's supposed to be good, but with the cloning bonus spread across all species, it can be boosting and insignificant fraction of cloning based growth when they can't grow without it at all.
Well I don't actually want to micromanage what pops grow where and would prefer the game make reasonable choices for me, I don't think it's making reasonable choices now so I kind of have to be able to do it manually.
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