I haven't seen similar discussions.
How does the game calculate the weather effect? What does it depend on? So far I know that it depends on:
- climate (of course)
- region
- area
- hemisphere (high probability)
The hemisphere of the earth is an invisible strip, and the border runs along the border of provinces, ocean territories. It is not a straight line. It is strictly predetermined. This is a new discovery, it was discovered when southern Europe was shifted south of the equator and frosts began there from May to September. In the area of Italy and the Balkans. Although the climate there is warm and nothing was changed in the files, the weather calculated snow there. According to my calculations, nothing should have changed without changing the province file. But I suspect the hemispheres have changed.
Hence the next question, how can this be influenced? Is it openly available or hard-coded?
How does the game calculate the weather effect? What does it depend on? So far I know that it depends on:
- climate (of course)
- region
- area
- hemisphere (high probability)
The hemisphere of the earth is an invisible strip, and the border runs along the border of provinces, ocean territories. It is not a straight line. It is strictly predetermined. This is a new discovery, it was discovered when southern Europe was shifted south of the equator and frosts began there from May to September. In the area of Italy and the Balkans. Although the climate there is warm and nothing was changed in the files, the weather calculated snow there. According to my calculations, nothing should have changed without changing the province file. But I suspect the hemispheres have changed.
![7.jpg 7.jpg](https://forumcontent.paradoxplaza.com/public/1221121/7.jpg)
Hence the next question, how can this be influenced? Is it openly available or hard-coded?