Game Start Date:
Game Day and Time : Sunday 1400 GMT, 3-4 hours
v1.03c, No MODs, Option settings:
* Difficulty : normal
* AI Agressiveness : Normal
* Game Speed : Very Slow - Slow
* Fog Of War : On
* Autosave : Once Every 5 Months
* Use Counters : Off
Details:
Host
* Brasidas
Alternate Host
* Jaeger74
Others
Two Sicilies: Jaeger74
russia: the general
prussia: coco
usa:
uk: Brasidas
austria: Blair Lamond
france: LM+
Rules:
Trade with AI: No multiple £100 gift type trading for relations. Buy/sell provinces to the ai however you like, except once you sold a province to them, its theirs for good except in war. If you got (or are building) 1 of each colony building in a claim area, you cant sell any of the other claims in that area, even if the ai are the ones making the offer. I think the controls in game should be sufficient for tech trading.
Army/war: You must have enough soldiers of a culture to support all the troops of that culture (no building 99 divisions when the system should only allow 1, and no demobilizing pops that support those divisions.) Do we need a limit on native divisions for civs? No repeated dows against the same country for prestige. Regular units placed into reserve by any means must be redeployed straight away.
Missing players: No diplomacy of any sort with ai run human countries. Any wars with these countries must end in white peace. If you are allied with an ai run human country and another ai dow's them you may, of course, join in to help them. If your AI allied dow's them, then you must stay out; if you were intending to dow them then you will have to wait.
Game Day and Time : Sunday 1400 GMT, 3-4 hours
v1.03c, No MODs, Option settings:
* Difficulty : normal
* AI Agressiveness : Normal
* Game Speed : Very Slow - Slow
* Fog Of War : On
* Autosave : Once Every 5 Months
* Use Counters : Off
Details:
Host
* Brasidas
Alternate Host
* Jaeger74
Others
Two Sicilies: Jaeger74
russia: the general
prussia: coco
usa:
uk: Brasidas
austria: Blair Lamond
france: LM+
Rules:
Trade with AI: No multiple £100 gift type trading for relations. Buy/sell provinces to the ai however you like, except once you sold a province to them, its theirs for good except in war. If you got (or are building) 1 of each colony building in a claim area, you cant sell any of the other claims in that area, even if the ai are the ones making the offer. I think the controls in game should be sufficient for tech trading.
Army/war: You must have enough soldiers of a culture to support all the troops of that culture (no building 99 divisions when the system should only allow 1, and no demobilizing pops that support those divisions.) Do we need a limit on native divisions for civs? No repeated dows against the same country for prestige. Regular units placed into reserve by any means must be redeployed straight away.
Missing players: No diplomacy of any sort with ai run human countries. Any wars with these countries must end in white peace. If you are allied with an ai run human country and another ai dow's them you may, of course, join in to help them. If your AI allied dow's them, then you must stay out; if you were intending to dow them then you will have to wait.
Last edited: