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Camara

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I posted this in the Magna Terra, but I'll post it here too as it may be interesting to anyone modding Rome.

What happens is this:

weirdborders.png


The game also crashes when I unpause.

lucaluca proposed that it may be related to a limit in the number of (land) provinces in Rome. There are 2 things why I think he's right:
1) As you can see in the picture, some provinces have correct borders (i.e. black borders between same owner provinces, red border with different countries, etc). Some don't. But the last ones by number (id) are exactly the ones with this border problem.
2) navaldist.bin was not calculated

I don't know what's the problem, for example Rome Scenario Editor works fine and Map Checker finds no weird pixel.

I don't know if RIMP achieved this level of province adding, probably no and Magna Terra is the only one pushing it so far. Currently it has 529 land provinces and 625 total provinces (land+sea). The last province which I see has a correct border is the one with number 510.

Can anyone help and/or confirm this is a limitation?

Thanks
 
Have you done anything with terrain.bmp?

I updated it to remove the PTI of the provinces I added, as I did several times with the previous provinces.
 
Another weird thing: in 474 AVC when I unpause the game crashes. However, I tried a later date and the game runs fine (played some years). Although the weird borders are still the same, even when countries change provinces.

For those who have finding errors in mods as a hobbie, here are the files: http://www.filefront.com/14908577/Magna%20Terra%201.3%20crasher.rar
 
Last edited:
I had a look, and it seems you've forgotten population values in the history files for provinces 517-523, 526 and 529.

But those provinces are barbarian ones, they don't have population.
 
I know nothing about messing with the map, so what I'm going to suggest might be completely ridiculous. In any event, my first thought would be to take away provinces one by one until the errors go away then start adding them back but in a different order to see if you can replicate the error. The other option would be to start with a previous version that didn't have the errors and start adding provinces one by one, again in a different order than they were originally added. If the errors occur only with a certain province, then there's obviously a problem with that one province. If they occur with different provinces but at the same province number, then it seems like it might be a hardcoded province limit.
 
Not knowing much about mapmodding for eu:rome but with some experience with mapmodding for eu3 I'd look into the province history files or perhaps some interface file for the answer. The history files seem more likely as they are what determines borders and the fact that the error goes away at a later date also seems to suggest they might be involved imho.

Could also just be a bug as well I suppose, I doubt the game has been tested with this many provinces before :)
 
I removed an event that was apparently causing the crash in 474 AVC, and it works now too.

So the game is completely playable, but the borders are messed up. I tried changing the borders by conquering other provinces, but they don't change. It may be a bug. Also, afterall navaldist shouldn't be calculated too, so it was a mistaken observation by me.

The history files are correct, I don't find any errors in it.

I'll PM Doomdark.
 
I tried changing the borders but it didn't work too. It's probably an interface bug as the game runs flawlessly without your events.
 
which events did you remove? I thought only the Parthia region event was causing troubles... I think though that with the patch 2.3 it might work, maybe it was a problem of no-culture/no-religion.

Are you going to release another version with the additions or are you going to complete the map first?
 
I PMed Doomdark some days ago because of this map thing, but he didn't answer me yet. I was hoping to release a version of the current map with these new central asian provinces, but that may not work or take too much time until this problem is corrected.

I just removed the events to test and see what was causing this border problem - indeed it solved the crash in 474 but not the borders.
 
maybe he doesn't know either... the person who did the map might be someone else. Maybe those provinces are too close to the edge of the map? That might be another reason...
I was also thinking that in the RIMP they did the physical map very well, i wonder how they did it... But at least topology and terrain would be good additions:p
 
Maybe those provinces are too close to the edge of the map? That might be another reason...

I don't think so. Some with this problem are in south Central Asia, and the ones above the Bajkal are pretty high... and there's the South Scandinavia...

I was also thinking that in the RIMP they did the physical map very well, i wonder how they did it... But at least topology and terrain would be good additions

I was hoping someone with photoshop skills could do that part...
 
I havn't heard about a hard limit on the number of provinces on the Clausewitz engine so far though. You might be unto something though. Take a look at the image below from my mod. The water provinces lack defining borders. I know this can be caused by other issues, but I havn't seen it this widespread anywhere else. Also toying around with the corners havn't solved it so far. Most of the affected provinces have ID's around 510+. Might just be coincidential though.

Any in case you are wondering I'm slowly trying to resurrect my exalted project. Don't know if I'll succeed yet though. ;)

 
Most of the affected provinces have ID's around 510+. Might just be coincidential though.

Well, I have problems with province ids bigger than 510... that's the secret number it seems... The game runs fine with the extra provinces, so it's not a gameplay limit, just a graphical one.

BTW what files did you change to change the minimap?
 
I don't think so. Some with this problem are in south Central Asia, and the ones above the Bajkal are pretty high... and there's the South Scandinavia...



I was hoping someone with photoshop skills could do that part...

i can try with paint... terrain looks easy, just yellow for desert and red for farmland, plus other colors which I don't know what represent exactly (maybe forests?). Basically India and China would be red, the rest yellow. Topology it could be done with copy and and paste, i.e. copy from a mountain (i.e. Caucasus) and paste on another (i.e. Pamir)... The results wouldn't be top level of course...