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performer

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Aug 26, 2006
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I have had this idea for long, even tried to realize it, but my modding skills on provinces are too low. But seeing how Kurek has started the British Isle mod (http://forum.paradoxplaza.com/forum/showthread.php?t=367544), I want to tell you about my weird idea.

When we are really capable of freeing province id's by using rivers and/or sea zones, we could do the following: we can creat "invisible" countries, not shown on the map. We give them a dead ruler and make sure that all normal events don't fire for them ( condition = { type= not value = { tag = U020 } - especially those who concern about dead people ;-). So they will not take part in the normal CK business (dead rulers don't do anything, as I remember - no wars, no claims, no nothing ...)
If this can be done, we would have enormous possibilities for creating

- special courtiers with the culture and religion we want. E.g., you want a sephard courtier? Than we make a country with culture = spanish, religion = jewish. We create a courtier there and send him to another court.
- supranational powers like mercenary leaders or rich burgher families who can gamble for high stakes with the rulers
- robber lords to which courtiers can defect

Of course, I don't know how the "invisible" thing can be done (like Iceland in the current DV version), and what would happen if someone declares a war on an invisble state. But if we set all relations high on them and erasure them from all normal events, and if they are no real "neighbours" to anyone, this could work.

What do you think of this idea?
 
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performer said:
No comments?

One problem I see (and I always seem to see problems :) ) is that adding this

We give them a dead ruler and make sure that all normal events don't fire for them ( condition = { type= not value = { tag = U020 }

to all events that deal with characters is an awfull lot of work.

- special courtiers with the culture and religion we want. E.g., you want a sephard courtier? Than we make a country with culture = spanish, religion = jewish. We create a courtier there and send him to another court.

This is the only thing that might be usefull, though the number of Jewish members of the high nobility (which is what the CK-characters represent) were rather limited

- supranational powers like mercenary leaders or rich burgher families who can gamble for high stakes with the rulers

You don't need invisible countries to have these characters appear. Though mercenary regiments can't have leaders, so what exactly do you mean with it ?

- robber lords to which courtiers can defect

And then ? :confused:
 
performer said:
We give them a dead ruler and make sure that all normal events don't fire for them ( condition = { type= not value = { tag = U020 }
This would mean editing hundreds, if not thousands of events...
- special courtiers with the culture and religion we want. E.g., you want a sephard courtier? Than we make a country with culture = spanish, religion = jewish. We create a courtier there and send him to another court.
Oh, we can have him defect... but not to a specific court. Defect choices are basically random, neighbour (which I guess will be random for an invisible country), vassal, or enemy. The latter two won't exist for U020.
As a result, a new Spanish jew character is as likely to end up in Finland or Persia as he is in Spain. Actually these characters will most likely end up with the Khazars at first (only realm with their religion), and then be distributed at random once the Khazars are killed. There's also no guarantee Spain will remain spanish in CK -- it might as well be Bohemian, or Scottish, or (...).
- supranational powers like mercenary leaders or rich burgher families who can gamble for high stakes with the rulers
A casino of sorts? Why would we need a country for this? We can easily use events for it that give or take money.
- robber lords to which courtiers can defect
For what purpose? To kill them and take away money? Why not link this to the highway robber band building, and just use the death command?


I understand where you're coming from and it's a nice idea, but I really don't see much use for it in CK.