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In as William Shakespeare.(Does this mean I have to write each post in Early Modern English?)
Of Course it does Herr Shakespeare; just like I have to capitalize every Noun, because that was how Danish was written until it was deemed to German and therefore unwanted shortly after WWII.

S. A. Kierkegaard
 
I would be tempted to play as randakar the doomsayer ;)

But I don't see how that would work with the forum rules.

In as Albert Einstein
There was a game many years ago where Blade! said it was okay to impersonate other forum members if and only if you got their permission. He wrote out this long declarative paragraph, which the person being imitated has to 'sign' by posting it with their name interested in, in order for the impersonator to get permission. I've spent some time looking for it but no luck yet.


EDIT: *facepalm* it's on the first post of the Rules Thread:
#2 Rule:players cannot impersonate other forum members, especially parodies, by way of theme of game.
This rule, might be circumvented by the players understanding that the GM is requesting, and the imitated party states to Blade!:"I, ______________, give my permission, on a limited basis for one game of WW for you to imitate me or derivative likenesses of me; no matter how degrading, stupid, incorrect or offensive I feel it becomes, I waive my right to complain hereafter. If I do need to complain, because I feel the condiions result in egregious behavior so bad that I feel in the best interest of my mental health a breach of this contract would be appropriate, I will contact Blade directly, and he will construe this statement against the WW players and especially the GM."


So, if we are going to RP as other people, including me, then each person being parodied has to sign their permission. First I'll see how many people actually want to do it, then once I've got them all together I'll post them in Blade!phone thread at once, so he doesn't have to keep coming back and looking.
 
That paragraph you are looking for is in the rules sticky at the top of the forum.

Marty, I'd be in, but I'm going to the UK on the 15th. I have heard they have internet there, but it'd lead to a sudden drop in activity if I'm still alive. So I'm not sure whether I should and I'll leave it up to the GM to decide.

When are you starting the game?
 
That paragraph you are looking for is in the rules sticky at the top of the forum.

Marty, I'd be in, but I'm going to the UK on the 15th. I have heard they have internet there, but it'd lead to a sudden drop in activity if I'm still alive. So I'm not sure whether I should and I'll leave it up to the GM to decide.

When are you starting the game?
It depends on how long sign-ups take. I want over 30 at least, but if it slows down quickly before that, I'll end them quickly. But if they keep coming in fast, I'll keep it going. I can see them going another four days or so.

Regardless, I would like you to play, tamius. Even if you can only post a little a day from the 15th onward. And if worst comes to worst I'm a sure a sub can be found. But it's entirely up to you.


Department of redundancy department.:laugh:

marty it seems that you just copied the trait list from that earlier game, where I ran the GC---hurrah for the GC returning. You might want to reconsider whether or not you want the thief in, since there are some players who have previously said that they don't want to play in games with the thief---and you talked about having as many players as possible. I think Cliges was one of them, but I might be mistaken.
Rules aren't finalised, at all. And thief may or may not be in, depending on the reaction. If people don't want the thief in, say so when you sign up, and if its even a small number I will take it out. Just make sure you sign ups.

I prefer to call it Tautological Department of Saying the Same Thing Twice, Personally.
 
Why do you think that?

A scientist called Didier Sornette calculated that using a fairly clever bit of math. And I'm pretty sure he's not some religious madman, or playing a hoax on us.

Given that and the big picture concerning the very large array of environmental and economic problems we have, caused chiefly by overpopulation .. well. It makes sense.
Not that the likes of you or I can do much about it, really. The amount of change we need to avoid that is so big that unless something seriously unlikely happens we're pretty much hosed.

Anyway: If you really must talk about it more, take it to some other medium / thread. This isn't really the place.


@Marty: That's actually who I will be roleplaying as, btw: Didier Sornette.


I would be tempted to play as randakar the doomsayer ;)

*shrug* I use that title for a reason.
 
For the third time, those rules are just copy-pasted. *sigh* I'll just remove them entirely until I get them sorted out. Please sign-up, Panzer!

No don't worry about that, it was just an excuse/joke. The real reason is I have to sort something out first that will determine whether or not I'll be able to devote myself to the game. If the sign-ups aren't closed by then and it all goes well I'll join, of course.
 
In
 
I'll be IN.

I might RP as Adolf Al'Hillah, since I sort of didn't in the previous game. Then again, the joke might simply be getting stale. So write that down for now, but I might change it in the next few days.
 
Hon hon, vill you speak in French Englich in zis tread, monsieur Randy?

His english is actually pretty decent, if you watch that talk. You don't really notice that he's Swiss.

He won't have to for very long :ninja:

Tsk. You're better than hunting me for meta like that ..
 
Help with Advertisement post




This time, it's rational.



Setting and Plot:


THE SETTING



It is the year 2056. The planet is in a state of turmoil. For the past 3 decades mankind has been torn apart by warfare. The U.N. has dissolved, peace treaties abandoned and the world has aligned into several power blocs fighting each other for the rapidly dwindling resources on the planet. Poverty and disease have never been higher. M.A.D. has largely prevented complete Armaggeddon yet, but attacks on nuclear facilities by terrorists is not uncommon.
With the worldwide death rate at it’s highest point since the height of the Black Death, many people start to fear for the future of humanity itself. Doomsday cults have sprung up, with millions believing the current strife to be a sign of the approaching end-times. There looks to be no end in sight.



But then one, one day, visitors came from the skies...






And not only did it become apparent mankind was not alone in the universe, but they were hopeless outmatched. An alien fleet of unimaginable size and firepower positioned itself in orbit around the planet. After a few days of desperate entreaties by world leaders go by without answer, the foreign race send a message to the governments of the disunited Earth:



"Humans of Earth, we have observed your planet with growing dismay over many star orbits now (I'm not good at this sci-fi stuff, okay?). The Galactic Collective is a peaceful body, and we do not tolerate such barbarous discord, war, and suffering in any of the planets under our purview. We can no longer sit idly by whilst you give the rest of our organisation a bad name. You're bringing our rankings way down, year on year.
So here is our ultimatum:


If you can come, once and for all, to an agreement on everything you now fight about out - religion, war, politics, philosophy, morality - then not only will we spare your planet, but we will give you the tools and resources to rebuild your broken planet.

Also, as a service we provide, to help you in this task, we have furnished you with one of very own time-machines. With this, you can use it to gather the greatest minds your species has ever had to offer, to aid you in coming to a consensus.


Alternatively, you can continue your petty squabbling, in which we will annihilate every member of the human race.



We will be observing your response with interest."






--------------------------------------------------------------------------------------------------






One Week Later:

The temporarily united superpowers have created a purpose-built compound to facilitate intellectual exercise. There, the finest philosophers, thinkers and students of the human condition from across time and space have been gathered; and to remove any distractions, as well as any culture shocks for the time-travellers, they have fenced off the remote castle of Neuschwanstein castle in Bavaria, Germany. All communication methods have been shut off, and the sages left to their own devices in the castle, with only a few french maids to do their housework, and provide them with the copious amount of tobacco, absinthe and opium that they need to save the planet, and have a bloody good time while they're at it.
Initially, hopes are high that a definitive consensus will be reached. However, the remote location of the castle is becoming a liability, as, unbeknownst to them, there are enemies in the midst, dark dark forces in the heart of the Castle. Legends abound between the servants working there of mysterious deaths in recent years, some claim to have seen werewolves. Others have glimpsed what they believe to be Un-dead Nazis wandering the grounds at night. And, of course, not forgetting the vampire rumours...





Armed only with their wits, and whatever weapons they can salvage from the ancient castle, can the combined might of humanity's greatest ever sages defeat hordes of Nazi Zombies, Vampires and Werewolves, overcome their own philosophical quarrels, and save all Mankind from the menace of an overwrought Galactic Bureaucracy?
Only time will tell.
[/CENTER]





Join the new Werewolf big game, hosted by yours truly. The game will be a subtle blend of standard werewolf elements with a few rule twists to add some excitement and more intrigue. They won't be new rules but tried and tested old ones which haven't been used with the current generation of players and it'll be interesting to see how the combination works. Overall I hope the general path of the game will be fairly close to the classic style of games, with the main arc of the game revolving around the battle between the village and the wolves for ultimate supremacy, with infighting, betrayal, paranoia and analysis accompanying it all the while.
We welcome old and new players, if you've never played the game before but were vaguely curious about trying it out, now's your chance! Link to the thread is in the above picture.

Players are encouraged, but not required, to roleplay and pick a character, the character can be made up or taken from real-life or a fictional work - any character is fine, but preferably some kind of philosopher, thinker, or student of the human condition. Can be as high-brow, or lowbrow as you want, from Kant to Bob Dylan through to Jaden Smith. And the characters are also encouraged to be drunk.



Can any of you smart, smart people tell me why there's two spoilers appearing in the post, when I have only put in tags for one? And could you possibly figure out a way to sort it out?
 

No don't worry about that, it was just an excuse/joke. The real reason is I have to sort something out first that will determine whether or not I'll be able to devote myself to the game. If the sign-ups aren't closed by then and it all goes well I'll join, of course.


Fate leads the willing and drags along the unwilling.
 
I won't be around on the next 2 Saturdays (can drop a vote on phone max). If that isn't an issue, then I'm:

IN as Josip Stalin.

I don't know if he was one of the greatest unmistakable mind ever, but I guess he was. I still need to come across anyone who ever said the following to him: "I don't think you are correct comrade Stalin!"