As much as I get the label of ruthlessly selling out my pack, I'll have you know that my first and last wins as a baddie have been Stalingrad's. No comment on any wins in between.You're actually right that baddies can push for ties. Ironically, I can think of two cases in games I GMed where two baddies were tied because of other baddies sniping them into it. Of course Aedan was involved in both of them...
The main thing to remember for the future is as a goodie don't use destructive powers like assassin or distill unless you are damn sure the target is a baddie.
And in one of those two baddie ties I didn't know I was causing one. I just thought I was pushing a pack cultist into a tie, didn't know it was with the sorc that was the other member of it.