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It's not a great feeling knowing that you basically single-handedly torpedoed the village ://

Congrats to the wolves! I'm actually intrigued by this game setup, with tweaks.
 
Thanks for hosting, EURO. It was an interesting game to play, albeit I don't think it was balanced. Definitely was fun, though, and I did have a suspicion that something was up when a full moon arrived.
What was the comet about, as I don't believe we ever saw anythign from that.


Or a villager reacting to someone saying whoever doesn't switch is a wolf...
I said that if anybody were to switch, it had ot be to Ram.

You are the Werewolves this game. Your ability to hunt is tied to the moon, and traditions long ago established by revered wolf packs of old. Here is a chart of the information your know:

No/New Moon -No Hunt
Waxing Crescent -One Hunt
First Quarter -One Hunt
Waxing Gibbous -One Hunt
Full Moon -Two Hunts
Waning Gibbous -One Hunt
Third Quarter -One Hunt
Waning Crescent - FANGMOONThree Hunts wow

Send orders and vote daily, don't get shot by silver bullets, and remember to have fun.
Moon Seer derives her power from the Moon, and has studied the ancient ways of her cycles. This is what she has discovered:

No/New Moon - 0 scan
Waxing Crescent - 1 scan
First Quarter - 1 scan
Waxing Gibbous - 1 scan
Full Moon - 2 scans
Waning Gibbous - .5 scan (use one scan here, or below)
Third Quarter - .5 scan (use one scan here, or above)
Waning Crescent - FANGMOON0 scan


Send orders, vote daily, and remember to have fun.
Was it random which moon phase the game started with? Since if not then I take it that it never would have had a new moon, as it semed to proceed in order.

Also, don't like the seer only getting half a scan later when the wolves still have a full hunt.


Seeing now the seer's scan cycle, I'll say that is not a good compensation for the wolves getting two hunts night three. The meta is well understood to allow for a free tie in a normal lite, so there was going to be a strong possibility for the game ending then, making the seer's two scans that night pointless, even if they hadn't already been hunted.
Indeed. Had there not been a TIE already then I would have pushed for one day 3. Most likely. I had spotted that something proabbly was up with the full moon, but wasn't certain what it could be, so I might have argued against a TIE on precautionary grounds.
In any case it was moot as Audren already blew it.

I actually had you suspected, as you felt off. Though I couldn't build any solid case and without a solid case you won't get lynched, so I decided to go after Ram instead. Did have some suspicions on alxeu and HDK, but they were the same as on Ram. Not really being much active and feeling off/non interested when they posted.

we basically had it set with Audren as an easy day 2 scapegoat
Yep. And I did suspect he probably was a villager, but I didn't want to let it go as I wanted to make a point in not making frivolous TIEs in lites. If we aren't tough on that we'll just end up with early TIEs often in lites.
Plus, I still remember that time EURO did a threeway day 1 and got away with it as a wolf. IIRC then I was hunted night 1 that game (or perhaps I was in the threeway, can'øt remember, but IIRC I died that night). Otherwise then people didn't listen to me and just said "EURO being EURO". In any case that experience meant that I wasn't gonna risk a wolf being that obvious again.
 
1625. Welcome to the court of Philip IV, by the grace of God king of the Spains, Both the Sicilies, Jerusalem, the Indies, etc., archduke of Austria, duke of Burgundy, Milan, etc., count of Habsburg, Tyrol, etc., the Planet King.

Spain still reigns supreme in Europe and the Americas and arts flourish all across the Empire, with some of the greatest works of literature being created as we speak, and grand churches built from Sevilla to Manila. The fear Spanish tercios march across Europe, while Spanish ships sail across the world, bringing gold and invaluable goods to Madrid.

However, enemies lurk in every corner: the wars against the Netherlands and the Protestant powers have weakened the once invincible empire, the conflict with the Ottoman Empire in the Mediterrenean hasn’t ended completely and the French would like nothing more than to see their southern rivals humbled.

Several agents of these enemy powers have infiltrated the king’s court, their intention clear: sow chaos, and bring the Spanish Empire to its knees. Your mission? Root them out before it’s too late, save the king and keep Spain in her rightful place: on top of the world.


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