one thing this game hammered home for me is the all-consuming suckballs of starting with a night move.
the unfortunate bastard who gets iced never gets to have any fun. syber_sid, my hat's off to you.
so here's a way around it if GMs definitely want to start off with a night move--the seer gets the scan--AND THE WOLVES GET A SCAN.
they don't get to hunt anyone, but they know for sure if a player is the seer or not.
thoughts?
the unfortunate bastard who gets iced never gets to have any fun. syber_sid, my hat's off to you.
so here's a way around it if GMs definitely want to start off with a night move--the seer gets the scan--AND THE WOLVES GET A SCAN.
they don't get to hunt anyone, but they know for sure if a player is the seer or not.
thoughts?