I've found a lot of old threads detailing how horrible the mongol hordes are, that they start out with hundreds of thousands of superior troops, have a lot of hard-coded bonuses, etc and are basically so overpowered that they are almost guaranteed to go all the way to Paris.
This sounds broken and, since I'm currently playing a game as Moskva, I'm curious whether this issue was fixed since then. So, a few questions to those who saw the horde in their more recent games:
1. What is facing the mongols like? Is it more like fighting any regular kingdom, just a bit tougher, or is it more like trying to stop a freight train with your bare hands?
2. How big do you need to be to actually fight them and survive? Playing a russian country, I will be right in their path, so I have to be strong enough to win by the time they come.
3. Is there anything that hinders/breaks up/removes the mongols after a while? It seems that they start strong and the more they conquer the stronger they will get, thanks to suffering no penalties. If one failed to defeat them in Rus, does that mean all hope is lost, or is it possible to retreat and hold on to part of your domain somewhere farther away to come back when they are gone?
4. In general, what are the anti-mongol strategies people use?
Thanks in advance. Although it's still about a century until the invasions historically started in my game, reading all this stuff has me worried, as I would like the game that lasts until 1400, not 1250.
EDIT:
I went digging through the event file for mongols, and... please tell me I'm reading this wrong:
Does that mean this event gives the mongols, on average, 50000 troops per month for free, so long as they don't have five regiments? In other words, even if I was strong enough to defeat the horde as it arrived, the game would just generate more and more mongols until I finally die? If so, WTH?! Does Paradox mean for the game to end around mid 1200s?
This sounds broken and, since I'm currently playing a game as Moskva, I'm curious whether this issue was fixed since then. So, a few questions to those who saw the horde in their more recent games:
1. What is facing the mongols like? Is it more like fighting any regular kingdom, just a bit tougher, or is it more like trying to stop a freight train with your bare hands?
2. How big do you need to be to actually fight them and survive? Playing a russian country, I will be right in their path, so I have to be strong enough to win by the time they come.
3. Is there anything that hinders/breaks up/removes the mongols after a while? It seems that they start strong and the more they conquer the stronger they will get, thanks to suffering no penalties. If one failed to defeat them in Rus, does that mean all hope is lost, or is it possible to retreat and hold on to part of your domain somewhere farther away to come back when they are gone?
4. In general, what are the anti-mongol strategies people use?
Thanks in advance. Although it's still about a century until the invasions historically started in my game, reading all this stuff has me worried, as I would like the game that lasts until 1400, not 1250.
EDIT:
I went digging through the event file for mongols, and... please tell me I'm reading this wrong:
##############################
# Reinforcements from Bolgar #
##############################
province_event = {
id = 5512
picture = "event_mongol"
trigger = {
condition = { type = difficulty value = 1 }
condition = {
type = not
value = { type = difficulty value = 2 }
}
condition = { type = or
condition = { type = province value = 615 }
condition = { type = province value = 616 }
condition = { type = province value = 617 }
}
condition = { type = year value = 1255 }
condition = { type = exists value = GOLD }
condition = {
type = demesne
value = GOLD
}
condition = {
type = not
value = {
type = realm_regiments
value = 5
}
}
}
mean_time_to_happen = {
months = 1
modifier = {
condition = { type = year value = 1280 }
factor = 12
}
modifier = {
condition = { type = year value = 1300 }
factor = 10
}
modifier = {
condition = { type = year value = 1340 }
factor = 10
}
}
action_a = {
effect = { type = add_regiment country = GOLD culture = mongol strength = { archer_cav = 10000 light_cav = 10000} }
effect = { type = random chance = 75 effect = { type = add_regiment country = GOLD culture = mongol strength = { archer_cav = 10000 light_cav = 10000} } }
effect = { type = random chance = 50 effect = { type = add_regiment country = GOLD culture = mongol strength = { archer_cav = 10000 light_cav = 10000} } }
effect = { type = random chance = 25 effect = { type = add_regiment country = GOLD culture = mongol strength = { archer_cav = 10000 light_cav = 10000} } }
}
}
Does that mean this event gives the mongols, on average, 50000 troops per month for free, so long as they don't have five regiments? In other words, even if I was strong enough to defeat the horde as it arrived, the game would just generate more and more mongols until I finally die? If so, WTH?! Does Paradox mean for the game to end around mid 1200s?
Last edited: