Imperator has always been better than Stellaris, even better than all the other titles whose names aren't even worth rememberingImho Imperator is better than Stellaris and I own both.
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Imperator has always been better than Stellaris, even better than all the other titles whose names aren't even worth rememberingImho Imperator is better than Stellaris and I own both.
EU4 was killed the moment it was given to the 3rd party company. I have the game for a spin from time to time having stayed at the 1.30.6 patch refusing to upgrade.Stellaris fills a bigger niche. Who cares if it is still not a complete game, after being reinvented at least twice and having its core mechanics butchered so people can notice the new stuff in this last DLC (which I assume will be either the very last or second-to-last)? It has more players.
It's middling by the standards of regular videogame companies (and let's not call Paradox "indie", that's like calling Devolver Digital "indie"), but it's Paradox's third-biggest strategy title at the moment, behind Hearts of Iron 4 (because that's the most-surefire setting for Western strategy games) and EU4 (which is currently dying because the devs massively misjudged their players' patience) -- and hey, HOI4 has sold the worst of the three.
I have enough time with this game and still surprises me. Something that Stellaris will never do.Imperator has always been better than Stellaris, even better than all the other titles whose names aren't even worth remembering
You might think so, but most players didnt. There were plenty of updates and reworks of Imperator, but the number of players stayed very low. Even after 2.0 most players will tell you that its a shit game and that paradox is a greedy company etc. (Try talking about imperator in any gaming forum and you will see.) When they didnt see any increase in player numbers after 2.0 the fate of the game was probably sealed.We could say the same for Stellaris 1.0 compared to Stellaris 2.0 though. Yet Stellaris continues to be supported while the far superior Imperator is not.
Imho Imperator is better than Stellaris and I own both.
Imperator only needed some improvements on the court - personal part of the game to be in par to CK2 if not better.
Like a mix of the features found in Way of Life & Conclave DLC.
Already Imperator is far superior on country management and war/combat than CK2 and needed that bit extra only.
Maybe is the reason PDX stopped development as Imperator was going to be competing with CK3?
We could say the same for Stellaris 1.0 compared to Stellaris 2.0 though. Yet Stellaris continues to be supported while the far superior Imperator is not.
Imho Imperator is better than Stellaris and I own both.
Imperator only needed some improvements on the court - personal part of the game to be in par to CK2 if not better.
Like a mix of the features found in Way of Life & Conclave DLC.
Already Imperator is far superior on country management and war/combat than CK2 and needed that bit extra only.
Maybe is the reason PDX stopped development as Imperator was going to be competing with CK3?
I don't doubt that IR has its issues in this department, but regardless how good (or not,; I can't judge as I'm not playing it) EU4 handles it...that alone wouldn't have changed anything about IR's fate. IR suffered a lot more from all the good stuff having been added since 1.1 not being in 1.0. Just browse through the changelogs of the big patches and you realize how much was missing.If Imperator had the aggressive expansion system of EU4 , people love that and alot of people play EU4 despite being 10 year older than Imperator because it is a fun puzzle to not get into a coalition. In Imperator you can expand as much as you want and nothing stops you.
Although I think that this alone would not have been able to keep the game afloat I really missed that puzzle like feeling of EU in Imperator. Not only in regards to coalitions but in diplomacy in general. In EU the AI always tried to put some hurdles your way. Even the weakest OPM would try to ally as strong and as many tags as possible. In Imperator it is often the case that the AI is stoicly waiting its fate (being taken out by the player) without putting much effort in diplomacy.If Imperator had the aggressive expansion system of EU4 , people love that and alot of people play EU4 despite being 10 year older than Imperator because it is a fun puzzle to not get into a coalition. In Imperator you can expand as much as you want and nothing stops you.
We could say the same for Stellaris 1.0 compared to Stellaris 2.0 though. Yet Stellaris continues to be supported while the far superior Imperator is not.
Imho Imperator is better than Stellaris and I own both.
Imperator only needed some improvements on the court - personal part of the game to be in par to CK2 if not better.
Like a mix of the features found in Way of Life & Conclave DLC.
Already Imperator is far superior on country management and war/combat than CK2 and needed that bit extra only.
Maybe is the reason PDX stopped development as Imperator was going to be competing with CK3?
As far as I know it simply wanted to be Europa Universalis with same silly mana system (that's the worst bit in that game).
Thats false mana was removed from Imperator 3 years ago.As far as I know it simply wanted to be Europa Universalis with same silly mana system (that's the worst bit in that game).
Stats are useful, only charisma can be argued to be useless. For each point of zeal f.ex. you get 0.01 stability per month.Thats false mana was removed from Imperator 3 years ago.
I actually am not so sure it was good to remove mana. They did it because people like you complained on the forum, but that made the stats of the characters pointless.
Plus that Finesse and Martial also matter a lot in regard to the capital region the ruler is administrating respectively its levy army he is commanding in case.Stats are useful, only charisma can be argued to be useless. For each point of zeal f.ex. you get 0.01 stability per month.
Governor finesse is also a factor for me:I dont care about -0.01 Tyranny per month , tyranny isnt so bad to have anyway.
Also if you play republic you get new rulers quickly anyway.
The most important stat now when appointing govenors for example is
Family, Loyalty, corruption