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We've seen the preview of map changes, and we know 'national fervor' is going to be somehow involved.

My hopes would be:
  • New/improved subject types to represent federal-ish entities (eg, the Austrian kingdoms)
  • Diplo play rework (if not in scope for 1.10, hopefully by the end of the year)
  • Market area breakup (didn't make the cut for 1.9, but breaking up US/Russia/etc into smaller chunks would be great)
  • Greater consistency breaking up the Ottomans into subjects (the Wilayet breakdown seems often inconsistent – Hejaz and Tripolitania don't seem very independent, for example, whereas the Sudan should probably be a subject of Egypt). This becomes more important if Bulgaria is a headline tag for the DLC, given that it doesn't exist in 1836.
  • Greater importance on monarchs as characters
  • Italy forming WITH Venetia and Lombardy
 
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We've seen the preview of map changes, and we know 'national fervor' is going to be somehow involved.

My hopes would be:
  • New/improved subject types to represent federal-ish entities (eg, the Austrian kingdoms)
  • Diplo play rework (if not in scope for 1.10, hopefully by the end of the year)
  • Market area breakup (didn't make the cut for 1.9, but breaking up US/Russia/etc into smaller chunks would be great)
  • Greater consistency breaking up the Ottomans into subjects (the Wilayet breakdown seems often inconsistent – Hejaz and Tripolitania don't seem very independent, for example, whereas the Sudan should probably be a subject of Egypt). This becomes more important if Bulgaria is a headline tag for the DLC, given that it doesn't exist in 1836.
  • Greater importance on monarchs as characters
  • Italy forming WITH Venetia and Lombardy

where?
 
You can see map changes (perhaps not final) here: https://forum.paradoxplaza.com/foru...las-paper-map-the-new-newsletter-map.1788545/

And from the steam page:
  • National Awakenings: New narrative events tied to National Fervor to better model the historical rise of nationalism in the Balkans.
Which, we can assume, ties in with this part of the roadmap:
  • Introduce a concept of national pride which can increase or decrease depending on a country’s actions and which ties directly into legitimacy.
 
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I seem to recall devs cautioning us against expecting too much in the way of mechanical reworks from National Awakening so I'm trying to temper my expectations... I just hope it does make the Austrian empire fun to play in, so far most of the regionally focused flavor dlcs have made the regions more frustrating than they were at launch
 
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I seem to recall devs cautioning us against expecting too much in the way of mechanical reworks from National Awakening so I'm trying to temper my expectations... I just hope it does make the Austrian empire fun to play in, so far most of the regionally focused flavor dlcs have made the regions more frustrating than they were at launch
Yeah, me as well. However, the DLC has also tended to make the AI 'do something' which is always nice; eg, pre-1.8 the Sikh Empire never got conquered.

I don't think national fervor will be an enormous mechanic, but we'll see what it entails.

This prompted me to look through the Steam page again, and one interesting tidbit from the screenshot:
1753655930288.png


Normally, conquering Bosnia would be decided in war goals, as either a protectorate or via 'conquer/return state.' So I'm curious if this is part of a war goals/diplo play change, or just an event that triggers regardless of how you take control of Bosnia.
 
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Yeah, me as well. However, the DLC has also tended to make the AI 'do something' which is always nice; eg, pre-1.8 the Sikh Empire never got conquered.

I don't think national fervor will be an enormous mechanic, but we'll see what it entails.

This prompted me to look through the Steam page again, and one interesting tidbit from the screenshot:
View attachment 1339369

Normally, conquering Bosnia would be decided in war goals, as either a protectorate or via 'conquer/return state.' So I'm curious if this is part of a war goals/diplo play change, or just an event that triggers regardless of how you take control of Bosnia.
They haven't shied away from undermining the role of core mechanics with events like these in the past, so I think it just means more of the same as you got with the Caucasus in SoI.
 
I seem to recall devs cautioning us against expecting too much in the way of mechanical reworks from National Awakening so I'm trying to temper my expectations... I just hope it does make the Austrian empire fun to play in, so far most of the regionally focused flavor dlcs have made the regions more frustrating than they were at launch
I think this is supposed to be interpreted as "no major reworks", such as the naval rework which we know is happening Soon(tm), rather than "no new mechanics".

Based on the scope for the DLC it's extremely likely that there will be changes to the systems surrounding subjects and nationalist minorities within your state
 
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I think this is supposed to be interpreted as "no major reworks", such as the naval rework which we know is happening Soon(tm), rather than "no new mechanics".

Based on the scope for the DLC it's extremely likely that there will be changes to the systems surrounding subjects and nationalist minorities within your state

I think so too. It will not be as extensive as the reworks we had in 1.9. But I imagine they might rework certain features to accompany the DLC, where most of the content itself goes to the DLC but there is something for free users too.
 
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I hope paradox change/improve the colonization. It is better than it was in past but now some regions(Oceania, Guinea) take so much time to colonize.

Also on the new map it looks like the Austria is several separate states so it looks like one main state and several vassals.
 
I think this is supposed to be interpreted as "no major reworks", such as the naval rework which we know is happening Soon(tm), rather than "no new mechanics".

Based on the scope for the DLC it's extremely likely that there will be changes to the systems surrounding subjects and nationalist minorities within your state
Yeah. I'm definitely not expecting a total rework nor anything on the scale of world market/diplo treaties.
That said, I would be really disappointed if we don't get new subject types/interactions; representing Hungary as just a puppet would be pretty underwhelming.

They haven't shied away from undermining the role of core mechanics with events like these in the past, so I think it just means more of the same as you got with the Caucasus in SoI.
Yeah, that's definitely possible.

I am almost certain that there was a dev post to this effect in reply to one of the DDs or patch releases for 1.9
Yeah, there was some comment from Martin I think that sounded like they chose not to implement market areas so late in development of 1.9. It sounded like they had decided on a method but didn't want to throw off balance so late. That's not a guarantee that it makes it into any updates this year though.
 
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I'm hoping Germany and Italy to use this national pride mechanic to form more often.
Give them pan-nationalist rebels as well please, it's already possible in script, they implemented it for India already.
 
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Perhaps what we could see is another level of subjugation below puppet state.

So maybe something like "autonomous region" (reflavored as appropriate) that retains some nominal independence in terms of laws or primary cultures but functions much more like an integrated part of it's overlord then even a puppet state does.
 
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