As the threat title says, what feature's would you kill for a developer diary on? And how do you think/hope those systems will go?
For me, some of what I am looking forward to:
- The ship designer. I haven't really played a 4x game since GalCiv 2 so I'd be interested to see Paradox's take on the feature. Especially since different species types are supposed to have different aesthetic feels to them (from an earlier DD).
- Speaking of the different species types. The genetic traits of your starting species and the background events when you create your Empire are something I'm excited about. On the background's especially it would be cool to have a system like 1) Choose a species type 2) Choose a planet 3) Choose a government type with each of these providing a series of background options. Something like 5 or 6 choices that impact starting technology or something.
- Like everyone else I'd love to get more details on the pop system.
For me, some of what I am looking forward to:
- The ship designer. I haven't really played a 4x game since GalCiv 2 so I'd be interested to see Paradox's take on the feature. Especially since different species types are supposed to have different aesthetic feels to them (from an earlier DD).
- Speaking of the different species types. The genetic traits of your starting species and the background events when you create your Empire are something I'm excited about. On the background's especially it would be cool to have a system like 1) Choose a species type 2) Choose a planet 3) Choose a government type with each of these providing a series of background options. Something like 5 or 6 choices that impact starting technology or something.
- Like everyone else I'd love to get more details on the pop system.