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anomanderus

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Jan 26, 2010
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Paradox stopped developing Rome back in 2010, but for some reason it's still in the development studio section

What gives here? I doubt it's an oversight, but Paradox seems to also doubt their ability to actually make money on this game.
 
I don't know honestly. I just feel this franchise seriously need more love. How Paradox thinks that a strategic game sets in Rome is not going to make money is beyond me. Roman timeframe is so well known and appreciated that is easily a certain success. With modern technologies and mixing something from CK2 to EU IMO you are going to have a great game. PLEASE Paradox time to show Rome some love.
 
The problem with Rome is the lack of any real challenges, unless you start the game around 300-400bc before they became a powerhouse. When the game starts, Rome is virtually the powerhouse of the world, & there is no one to really challenge them. The only way round this is perhaps go down the CK2 route & have tons more political intrigue & character interaction. I personally would like a game in the classic era of the Greek States, or something similar to the old Slitherine title Chariots of War, which is even further back. As it is Rome2 would have the same limitations of the original.
 
I see no limitations. the timeframe has 3 powerhouses. Rome, Carthage and the Seleukids.
Then there are several medium powers like Egypt, Macedonia and so on.
and then you have tons of small powers that you could turn into Empires.

The game has A LOT to offer, I just wish it was brought up to date.

I mean, just browsing through the starting dates of Epigoni mod is amazing, the whole cold war between Rome and Carthage was amazing.
 
Compared to EU & CK that is extremely limited in choice. Very similar to EU1 if I remember when you could play the top 8 nations. Imagine EU & CK players putting up with that. Either start when Rome is a small state or perhaps when the crashed & the Dark Ages appeared.

I must admit the time period is very popular one, which makes the failure of the first game even more surprising, & explains Paradox's reluctance to sanction a further game. In its present form it doesn't work successfully.
 
I'm guessing you were the Australian that Doomdark was talking about in the post you linked

Rome is basically a dead game at this point, so it should be somewhere else on the Paradox forums yeah?

Why? Hearts of Iron 3 is by the same logic a 'dead game at this point' as well and its in the same section. As is Sengoku...

I think the most recent game of the series should remain in the section until the next game is RELEASED (not just in development).
 
Compared to EU & CK that is extremely limited in choice. Very similar to EU1 if I remember when you could play the top 8 nations. Imagine EU & CK players putting up with that. Either start when Rome is a small state or perhaps when the crashed & the Dark Ages appeared.

I must admit the time period is very popular one, which makes the failure of the first game even more surprising, & explains Paradox's reluctance to sanction a further game. In its present form it doesn't work successfully.

I would bet there are already roughly 8 tribes even in Gaul. I had great times trying to stop and defend my interests against Rome/Macedonia/Carthage as a minor.
 
The problem with Rome is the lack of any real challenges, unless you start the game around 300-400bc before they became a powerhouse. When the game starts, Rome is virtually the powerhouse of the world, & there is no one to really challenge them. The only way round this is perhaps go down the CK2 route & have tons more political intrigue & character interaction. I personally would like a game in the classic era of the Greek States, or something similar to the old Slitherine title Chariots of War, which is even further back. As it is Rome2 would have the same limitations of the original.
Rome is overpowered in general. But then again I don't think I've ever played as Rome, I've never played as GB in Vicky 2 or started as ERE or HRE in CK, for the same reasons. I think that could be why you don't find the game challenging. It's more a balance issue imo, starting as anyone else in a later start date is nigh on impossible.

Going the CK route would kill the game. This isn't EU or CK it's Rome it's unique, a synthesis of both games. If they just made a carbon copy of CK set in Rome it would sell well, no doubt. Yet the game we love, the forgotten black sheep of the p'dox family would never get it's moment in the sun. Never be allowed to shine. That would make me a sad panda. :(
 
Rome is overpowered in general. But then again I don't think I've ever played as Rome, I've never played as GB in Vicky 2 or started as ERE or HRE in CK, for the same reasons. I think that could be why you don't find the game challenging. It's more a balance issue imo, starting as anyone else in a later start date is nigh on impossible.

Going the CK route would kill the game. This isn't EU or CK it's Rome it's unique, a synthesis of both games. If they just made a carbon copy of CK set in Rome it would sell well, no doubt. Yet the game we love, the forgotten black sheep of the p'dox family would never get it's moment in the sun. Never be allowed to shine. That would make me a sad panda. :(
Same as me, never played GB in Victoria 2, never played Rome in Rome (actually started a Rome game as Rome once, but the roflstompage was such that I abandoned it). The fun to me is in not playing the main country. The playthrough I've enjoyed the most of my Rome games was actually as Epirus, where I quickly anihilated Rome (you have to kill them fast, or they become too powerful to stop) until eventually it turned into a 2-country game (I think it was Epirus vs. big Seleucids (after they ate Egypt))
 
I agree that the game is just too limited. There are too many powerful states in too small of an area (almost the same size as CKII, but with 1/3 of the map blank), and not enough internal management/intrigue.

If you're Rome, you crush Carthage early on, and then steamroll the Gauls (same thing in reverse for Carthage), and you'll be lucky if there is an eastern power that can challenge you properly. If you're in the East, you kill the Seleucids and/or Egypt, and by that point you're big enough to challenge Rome with ease.

You can get one or two good games out of a Gaul unification, and perhaps playing a minor in the Iberian region, or in Greece. But you're still going to be dismantling 2-3 blobs of any real challenge, tops.

You can't do much about the geopolitical density, so I think the direction to go with Rome 2 is greater internal management and intrigue, and perhaps more Cold War-style foreign policy, encouraging lasting rivalries between powerful states, rather than climactic confrontations that lead to quick super-blobbing.
 
I don't know honestly. I just feel this franchise seriously need more love. How Paradox thinks that a strategic game sets in Rome is not going to make money is beyond me. Roman timeframe is so well known and appreciated that is easily a certain success. With modern technologies and mixing something from CK2 to EU IMO you are going to have a great game. PLEASE Paradox time to show Rome some love.

Unlike MotE and Sengoku, they actually said that Rome 2 would come sometime in future (as it sold well enough). It is just that other sequels take priority.