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Hey, I've recently started playing CK2+ and I'm loving it. One mechanic I'm not totally clear on is imperial decadence - it seems you gain it if you're an empire and you can also lose it with certain actions. I wonder, though:

- what exactly does it do?
- also what more concretely changes the values. I think I gained some after losing a war and I also believe some wars decreased it but what other ways are there to change that value?

Thanks for any help in advance.
 
Wow, you scared me! I thought you were @vukica... because of your profile pic XD

Anyway, I believe the mechanic is pretty well explained ingame, on the modifier's tooltip:
20171106230105_1.jpg
(poor guy in the screenshot has lots of other modifiers, not a lucky emperor ^^)

It is supposed to represent the "bureaucracy" of such a big realm, and also replaces the often-reworked-never-working vanilla Muslim decadence mechanic. A high value is bad, and gives you lots of debuffs (for example, you should see a building in your own holdings that decreases tax income), so you will want to keep it as low as possible. It's also there for balance reasons to keep playing a large
The tooltip explains quite good what it is influenced by, so e.g. a huge realm, the title changing hands frequently and losing wars increases it, while e.g. coronations, winning wars and a decision lower it.
It's pretty fun as is I'd say, and far superior to the old vanilla decadence system.

If you have any specific questions about it, you can of course ask again. But really, it is pretty self-explanatory ingame imo :)

Edit: As for the motivation why, you could add that it adds to the late-game challenge, making it harder to stay big after you have blobbed to an empire. And that's pretty realistic I'd say, because decadence was something e.g. both the old Roman Empire and the Byzantines were suffering from, as it weakened their realm from within - eventually leading to the downfall of many great empires throughout history. Rarely were empires destroyed or overrun in their prime time, but when they were old, comfortable and, well, decadent.
 
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Wow, you scared me! I thought you were @vukica... because of your profile pic XD

It's probably because great minds think alike...well, purple is my favourite colour and the Magicka avatars were the ones I liked the most. :p

Anyway, I believe the mechanic is pretty well explained ingame, on the modifier's tooltip:

Thanks for that! I hadn't actually reached decadence high enough to get a modifier, so I hadn't seen that tooltip. it's indeed a good explanation. The only real problem is that you need to get that in order to see it.

And that's pretty realistic I'd say, because decadence was something e.g. both the old Roman Empire and the Byzantines were suffering from, as it weakened their realm from within

Oh, I fully agree. I thought it might be something like that but I didn't have the specifics. I am just blown away at how awesome CK2+ is - lots of small to medium sized changes but they all make sense and vastly improve on what the game has to offer by default. When I saw that the ERE's government type was called "imperial", it actually brought a smile to my face - vanilla CK2 almost didn't differentiate between Byzantium and any other feudal realm. When I managed to get an empire and saw imperial decadence showing up, I thought that it's probably a neat mechanic, yet I just couldn't find how exactly it was implemented. Searching wasn't really good, as it brought too much results about Muslim decadence.

Again, I'm grateful for the help.
 
The "inefficient beaurocracy" trope is getting a bit out of hand, I think, though the mechanic is not insensible per se. EU IV has general corruption and MEIOU & Taxes represents that pretty well (mostly as a result of favours and the entrenchment of certain factions).