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unmerged(11763)

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Nov 19, 2002
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1. I love the automated governor scripts. I use a skinnied down copy of the optimized version from SPQR along with the families mod.

2. To really reduce the overhead of all those pointless characters, I added an additional script that keeps loyalty above 80 for all characters so I can ignore that too.

3. The localisation files are also moddable, so I changed the funky roman titles to ones I understand. My governors are now called Governor. My Generals and Admirals are now called General and Admiral, and so on.

4. I haven't found a way to automate the research leads yet.

5. The address to edit in 1.3 to give unlimited time is 2457FB.

Most likely wouldn't care for my changes. But I do. :p
 
4. I haven't found a way to automate the research leads yet.

There's no trigger/effect to assign a character to these jobs, so, in short, there isn't a way to do this. I tried for Rome:Enhanced...no dice.