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pgroves

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Hi - I used to be able to use the space bar to pause the game under FTG 1.2, but this doesn't seem to work with FTG 1.3, and I don't have a separate "Pause" key - what other key can I use to pause the game and/or how do I remap pause to the space bar? Thanks
 
In the file interface.csv in \Localisation\English there are these lines: PAUSEA;Pause Available;x
PAUSE_PB;Shortcut Pause/Break;x
I've tried changing the last line to PAUSE_PB;Shortcut Space;x but this doesn't seem to work, any other ideas?
 
I've modded that some time ago as well (but the correct path is: Db\Interface\buttons.txt) and here are the two entries concerning the pause on spacebar:

Code:
press = {
	id = "BUTTON_PAUSE"
	bitmap = "empty.bmp"
	background = "btn_bar_pause.bmp"
	lower = "BUTTON_0050"
	upper = ""
}
press = {
	id = "BUTTON_PAUSE_ALTERNATE"
	bitmap = "empty.bmp"
	background = "empty.bmp"
	shortcut = " "
	lower = ""
	upper = ""

Just make sure they appear as mine and you should be good to go.
 
In the file interface.csv in \Localisation\English there are these lines: PAUSEA;Pause Available;x
PAUSE_PB;Shortcut Pause/Break;x
I've tried changing the last line to PAUSE_PB;Shortcut Space;x but this doesn't seem to work, any other ideas?
I can use Fn + Esc (this is on a MacBook Air running FTG under Windows 7) to pause, but that doesn't work when I try to bind it to my middle mouse button, I think it needs a single key. How can I remap the key that initiates pause?
 
I've modded that some time ago as well (but the correct path is: Db\Interface\buttons.txt) and here are the two entries concerning the pause on spacebar:

Code:
press = {
    id = "BUTTON_PAUSE"
    bitmap = "empty.bmp"
    background = "btn_bar_pause.bmp"
    lower = "BUTTON_0050"
    upper = ""
}
press = {
    id = "BUTTON_PAUSE_ALTERNATE"
    bitmap = "empty.bmp"
    background = "empty.bmp"
    shortcut = " "
    lower = ""
    upper = ""

Just make sure they appear as mine and you should be good to go.
Prefect! That works, and I can map this to my middle mouse button, thanks so much! I'm now all set to play FTG 1.3! :)
 
Glad to read that. Now you could edit your other two posts in User Modifications/Tech Support which asked for the same thing telling people that the problem has already been solved (or, even better, you could plain delete them) :) .