mike8472 said:Like what Bumblee Bee and Major have said here already. Our MP games are very stable, once everyone knows how to turn firewalls off, and aovid certain issues. Even with 7 players we can play on normal speed pre-war, above normal with a little lag, but normal is fast enough as there is plenty to do if yo play the game fully.
For instatance last night be played for 6 nearly 7 hours straight with only 1 reload. Thats is awesome in my books and extremely stable for any MP game. This is replicated in most of our games now with only a few reloads required. The only time we have found a number of crashes is when the Japan china war is raging and nationalist china annexes the minor chinas which casues some bugs with province the human Japan player is taking, reloads are required here. Note this does not happen if Japan is the host.
Playing MP and how stable it is depends on everyone connection, weo nly had real problems when people had less then 128kb upload speeds. We all have that as a min now and the host 256kb upload and a few other players. Also the host haveing large amounts of memory will also help smooth the game out.
I give MP 9/10 it is awesome when played with a dedicated group. It will get 10/10 with a few bugs resolved and a few game enhancements, probably with 1.2. Well done paradox.
I'm looking forward to next session, my tussle with the British navy should be coming soon.
I dunno why our games are so stable when everyone else complains about some pretty serious problems??? I do think maybe its cos we are all close together and on fast connections