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@The Shadowhawke Fair enough - I can appreciate the love of occasional gems rather than mass marketed, content light games.

I totally understand what you mean with respect to your first point. Tone doesn't easily translate to text! Too many times people think I'm being argumentative when I'm just trying to have a discussion and express a differing point of view. Did you ever realise that some people get shirty when you disagree with them? And on the internet of all things... </sarcasm>
 
totally agree with you as much as i love battletech after seeing the disaster that is the new star wars movies there is no where hollywood should be allowed any where near battletech they would destroy it

*Dons fire protection suit*

Let's be honest. 100% unadulterated honesty. The 'original' trilogy wasn't exactly a brilliant piece of cinema. It's got novelty and some fun to it, but for the most part, on all technical levels, it would probably yank a C- from movie school. The only good acting was from James Earl Jones, and that was just a voice over.

Now, don't think I'm hating on it. I love the movies. Some less-a-so than others... But for the most part I love the series. And I think some of the biggest hate that the 'pre' trilogy and 'post' trilogy are getting are that the movies can be produced with budgets nearly 10x or better than the originals were made with.

I'd be perfectly fine with a big house like Disney taking the reins on a BattleTech film. Because they have the money/power to dig and find the people that would make it work. If they couldn't make it great in Mouseworks studio, they'd kick it to an affiliate that could.
 
*Dons fire protection suit*

Let's be honest. 100% unadulterated honesty. The 'original' trilogy wasn't exactly a brilliant piece of cinema. It's got novelty and some fun to it, but for the most part, on all technical levels, it would probably yank a C- from movie school. The only good acting was from James Earl Jones, and that was just a voice over.

Now, don't think I'm hating on it. I love the movies. Some less-a-so than others... But for the most part I love the series. And I think some of the biggest hate that the 'pre' trilogy and 'post' trilogy are getting are that the movies can be produced with budgets nearly 10x or better than the originals were made with.

I'd be perfectly fine with a big house like Disney taking the reins on a BattleTech film. Because they have the money/power to dig and find the people that would make it work. If they couldn't make it great in Mouseworks studio, they'd kick it to an affiliate that could.

Partially agreed on Star Wars. I wouldn't be too concerned about what a movie school would rate it; I went to school for a degree in the arts, and I was pretty disapointed that the establishment felt pretty conservative overall in pushing boundaries, and was just too mired in conventional execution.

The Star Wars movies in general did not and do not have superb acting, but more than JEJ carried the original. They were a different kind of cinema and cinematic experience.

Hollywood in general doesn't get a say on what a bad film is, because as an industry bloc they pushing out increasingly higher piles of steaming crap, and the critics have been biased toward sci-fi for decades.

What Lucas was back in the day was a pretty obstinate indy filmmaker, which was a needed thing.

The original trilogy gave us space opera told in a classical literature fashion, that of the epic which has roots in ancient, Western storytelling.

They're never fantastic cinema, but they're a new cinematic experience that no one has really beat on that level.
 
While the fps twitchy Battletech shooters were fun nothing beats the crescent hawk and mech commander games for that real Battletech feel....at least until hbs came along.
To be perfectly honest my fav BT game was what ever was available at the time even the munchy clam games.
 
While the fps twitchy Battletech shooters were fun nothing beats the crescent hawk and mech commander games for that real Battletech feel....at least until hbs came along.
To be perfectly honest my fav BT game was what ever was available at the time even the munchy clam games.

I never had a chance to play the Crescent Hawk series back in the day, however I have seen a bit of a Let's Play of the first one and I think it would have been fun had I had the chance to play it then. I'm not sure it would hold up to well if I tried it today for the first time though.

As for MechCommander, that may very well be my #2 choice right behind MechWarrior 2. It was a game that took me a long while to fully appreciate. When I got it as a kid, I played it a bit and put it away. It was fun, but I couldn't complete it and so I put it away and moved on. When I revisited it as an adult, I had a lot more fun with it and was able to complete it. I wish I would have given it more time when I was younger.

Also, as a side note, MechCommander has possibly the best intro of any of the games. I'd say best intro, but I really do love HBS's intro to BattleTech, so now it is a toss-up for me (although I am leaning towards HBS's intro).
 
I'm late coming back to this party I started, but I feel the need to say that I don't disagree with any of you, simply because the word Favorite implies personal preference at it's core.

I'm not a fan of MechWarrior 4, and MWO for that matter, because they dumb the game down and make it too much like a first person shooter game for me to like the feel of it. MechWarrior 2 and 3 really felt and sounded like a simulation of mech piloting rather than an arcade game based on the universe. I replayed Cresent Hawkes inception recently and while the combat is basically just TT with some graphics thrown on, you really can't modify the mechs much.

I may have severely understated my love for MechWarrior 2 previously, a great game and a great deal of improvement over MechWarrior 1.
 
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MechWarrior 2 Mercenaries. Playing now.)
My dancing Crab happy, i dont forgot this old game.))
Crabbs.jpg
 
I haven't played them all, the first MechWarrior game came out when I was 5, and there must be others that I never played, but I played from MechWarrior 2-4 with all expansions, MWO and MechCommander 2.

From all those, my heart is torn between MechWarrior 2: Mercenaries and MechWarrior 4: Mercenaries.

The original MW2 was too strange for me, I had no idea of who were those "clans" why they were fighting nor the trials nor anything. I thought there were only two. Took me years to know that there were more. There was too much text that I had no idea how to interpret with my 201 level of English. But MW2: Merc was clear and also you had to administrate the contracts, watch out your finances but there was this thing with the diary that made me feel like a real mechwarrior, this included reflexions about the missions, it fleshed out some personality for the protagonist, the originality of missions to escape the Clans or participate in a battles like the liberation of Prosperpina or the defense in Luthien that made me understand more about what the whole BattleTech universe was about. Those were weeks or months-long campaigns where you had to imagine that you were paid to do uneventful patrols and move around. I loved it.

MW4: Mercs had also several of those aspects and also much better graphics, I knew what I was shooting and where I was hitting (I wasn't sure when I hit something with an AutoCannon in MW2), it gave me some freedom to choose planets, contracts, paths, infamy or nobility but I have the feeling that it wasn't deep enough. By then (thanks to MW2: Mercs) I knew what the whole FedCom civil war was about and who were the Clans, etc., but I think that without that knowledge the game would be as weird as MW2 refusal war was. The game felt kind of short. Also, only Specter and Castle were the only characters that were kind of developed and their motivations and past weren't very fleshed out. On the other hand, the missions had more "personality", on their own, it was more faithful to the official lore and of course, there was DUNCAN FISHER!

So, I'm between those two... and this one, of course.
 
There are quite a few games to love, but I have to go with The Crescent Hawk's Revenge, which was, at the time, a pretty close, real-time version of the TT.
Man, I played that game to death (even though the "prison-break" mission made me rage-quit more than once with it's ridiculous difficulty).
 
There are quite a few games to love, but I have to go with The Crescent Hawk's Revenge, which was, at the time, a pretty close, real-time version of the TT.
Man, I played that game to death (even though the "prison-break" mission made me rage-quit more than once with it's ridiculous difficulty).
Wouldn't have been near so bad if you could withhold missle fire on your crusaders (IIRC the mission) Wasting LRM's and SRM on Infantry sucks... when you still have a long way to go.
 
I hear so much fondness for the Crescent Hawk games... I hope someday we see a remake.
I´d love to play them, but given MW2 is already too dated to me in graphics, there is no way i´ll play the original games (even if by some miracle i managed to make´em run in a modern PC).
 
I hear so much fondness for the Crescent Hawk games... I hope someday we see a remake.
I´d love to play them, but given MW2 is already too dated to me in graphics, there is no way i´ll play the original games (even if by some miracle i managed to make´em run in a modern PC).

By now I would expect that GOG would have them all for $9.99 and ready to run in modern PCs but who knows who owns the rights for them? Microsoft?
 
Dated graphics don't bother me at all. I played MechWarrior 2 not that long ago and it was still great fun. I completed both the Clan Wolf and Jade Falcon. If there was one thing that did bug me, it was the lack of good key bindings. You can bind some keys, but many wanted to be set in stone. It made for some awkward controls for a modern game. I tried changing the bindings in DosBox, but that made the game crash when it went to launch the missions.
 
It had to be the first Mechwarrior, The Crescent Hawk's Inception, that I used to jam on my C64. Never been so terrified of seeing a Stinger in my life.

Then I found out my friend never traded in the Chameleon training mech, and PWNed all. In a game where the king of the battlefield is 35 tons, a 50 tonner might as well be an Atlas.

Good times!
 
You could almost do a series of Flashpoints using this game to remake Cresent Hawks Inception, just don't have the open world feel. And you'd need a management system that didn't depend on the Leopard/Argo.