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Nicolas-

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Oct 24, 2015
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I've played this game for more than a 1000 hours. At this point, it's becoming INCREDIBLY disappointing that paradox did NOT add any considerable content to the game. We're few months away from HOI4 first anniversary, and yet all what Paradox added to the game is minor additions and fixes that are barely noticeable in the game.

The peace conference is still a complete disaster. For starter, remove the needless restrictions on making peace. If a player wants to make an agreement with the attacking country and give them some land to appease them (like in EU4) it should be possible, period. And as a result, we don't have to lose OUR ENTIRE ARMY as a result of that. For god's sake fix that bug. Also having a country lose its army when you puppet them, what's the point of that? It just doesn't incentivize players to use that option.

Encryption/Decryption/Espionnage mechanism is still backwards. It's just incomparable with what EU4 has to offer (in terms of infiltration, support rebels, sow discontent etc..) . Coup mechanics are so broken to the point that there is a rule against them in every multiplayer game.

This game is promising, but if paradox will continue to assign very small groups to the development of this game, then it's simply going to die. And it already is. Most of the groups that I used playing with online, lost interest in this game.
 
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The improvements with every major patch have been significant. There is still a ways to go however, but I think your tone is a bit unwarranted.

If games like this were common we would just go elsewhere, but there are no other games quite like HOI so we are forced to be patient even if that drives some to bitterness.
 
I have to say i disagree with most of your complaints. This game has a solid foundation, and the constant patches are showing steady improvement in the game. I felt TfV was an good addition that fleshed out an interesting aspect of the world at this time.
 
By all means present your issues with game as it currently stands but why must it come with accusations that paradox are not in some way not interested in improving the game?
 
By all means present your issues with game as it currently stands but why must it come with accusations that paradox are not in some way not interested in improving the game?
Stellaris & EU4 have received more care than HOI4. Believe it or not, but I know some modders who put more effort in balancing the game mechanics than paradox actually did.

The new patches shouldn't be about small fixes that make the game more playable. It should also include new content and features that incentivize players to come back and start playing HOI4 again, especially in terms of diplomacy actions, espionnage etc..

The last EU4 update where they added the great powers mechanism, institutions, corruption etc.. is what I would call a very good update. And that's what HOI4 needs right now.
 
Stellaris & EU4 have received more care than HOI4. Believe it or not, but I know some modders who put more effort in balancing the game mechanics than paradox actually did.

The new patches shouldn't be about small fixes that make the game more playable. It should also include new content and features that incentivize players to come back and start playing HOI4 again, especially in terms of diplomacy actions, espionnage etc..

The last EU4 update where they added the great powers mechanism, institutions, corruption etc.. is what I would call a very good update. And that's what HOI4 needs right now.
The devs have decided to improve existing features of the game before adding more and I think thats exactly what the game needs now.
 
The devs have decided to improve existing features of the game before adding more and I think thats exactly what the game needs now.

Both things need to be done simultaneously. A team can be dedicated to improvements. Another can be dedicated to additions. My main issue is I feel Paradox is not dedicating enough resources to this game. Games come out every year. What makes you think that someone who bought the game this year will want to wait until 2018-2020 to have new content added? They'd rather quit and go play other games.
 
Stellaris & EU4 have received more care than HOI4. Believe it or not, but I know some modders who put more effort in balancing the game mechanics than paradox actually did.

The new patches shouldn't be about small fixes that make the game more playable. It should also include new content and features that incentivize players to come back and start playing HOI4 again, especially in terms of diplomacy actions, espionnage etc..

The last EU4 update where they added the great powers mechanism, institutions, corruption etc.. is what I would call a very good update. And that's what HOI4 needs right now.
Stellaris is also almost a non-game. Once the shiny newness on the outside wears off you come to realize there is no real game there. The campaign goes on for a very long time. The wars are tedious and mostly indecisive. The AI is pathetic but it is only because the game is so indecisive that he AI can get away with being so bad.

I have concerns with HOI and some disappointments, but I still like the game and believe it has solid potential. Stellaris has been extremely disappointing and I do not think it will ever get much better. They will just add more chrome to a car that cannot leave the driveway.
 
What makes you think that someone who bought the game this year will want to wait until 2018-2020 to have new content added? They'd rather quit and go play other games.
Because they find the base game fun? I for instance still play darkest hour even though it's six years old.
 
Both things need to be done simultaneously. A team can be dedicated to improvements. Another can be dedicated to additions. My main issue is I feel Paradox is not dedicating enough resources to this game. Games come out every year. What makes you think that someone who bought the game this year will want to wait until 2018-2020 to have new content added? They'd rather quit and go play other games.
Do you understand how difficult it is to fix broken things while at the same time adding new stuff?
And you even suggest that it should be done by two separate teams!
 
How could you possibly know that any particular modder put more effort into the AI than Paradox has? What is your metric? Hours? Compiles? Releases? Subjective performance? Where are you getting your data sets.

You make bold claims. Back it up, Trump.
 
If games like this were common we would just go elsewhere, but there are no other games quite like HOI so we are forced to be patient even if that drives some to bitterness.

To take this one step further, the reason there aren't lots of WW2 GSGs out there (WW2 is hardly an uncommon or unpopular gaming theme, after all) is also highly likely to be related with the gaming needing a bit more spit and polish before going hell-for-leather on expansions (note - I'm posting this for the thread, not for you - your quote is just a nice segway :)).

Both things need to be done simultaneously. A team can be dedicated to improvements. Another can be dedicated to additions. My main issue is I feel Paradox is not dedicating enough resources to this game. Games come out every year. What makes you think that someone who bought the game this year will want to wait until 2018-2020 to have new content added? They'd rather quit and go play other games.

A few things (beyond those already mentioned - like two teams, one on bug fixesl, one on improvements, which isn't likely to end well...):

- the devs will have a relatively set budget for HoI4, and they have to decide where best to allocate it to what at each stage of development. In I think the first DD this year, Podcat told us 1.3.3 and 1.4 would be focussed on refining the fundamentals, with expansions coming later (so they've decided, imo quite rightly, to get the base features a bit more 'solid' before trying to build on them - like a building IRL, good foundations mean a better superstructure).

- Just because we're only hearing about the patch and improvements at the moment, doesn't mean there isn't ongoing work on an expansion as well. In fact, I'd bet good money there is expansion work ongoing. However, it makes a lot of sense to have DDs relating to a 1.3 patch focus on bug fixing and hotfix-patch level features before that patch comes out (it, between the start of the year and now), and not start talking about expansions until after the patch has settled down. Whether that'll be before or after 1.4 I wouldn't know, but it'd be a brave person betting against any expansion work happening in the background.

- Taking CK2 as a guide, PDS average a little under 2 expansions a year. The last expansion was released about two months ago, so it's a bit early to expect to see another one out just yet. Things take time and effort.

Aside from this, I personally think the changes in the patches have been very significant.

Edit: Not to say you shouldn't be having a conversation about this, just trying to add perspective :).
 
The peace conference is still a complete disaster. For starter, remove the needless restrictions on making peace. If a player wants to make an agreement with the attacking country and give them some land to appease them (like in EU4) it should be possible, period. And as a result, we don't have to lose OUR ENTIRE ARMY as a result of that. For god's sake fix that bug. Also having a country lose its army when you puppet them, what's the point of that? It just doesn't incentivize players to use that option.
Getting a countries entire army by puppetting a country you were at war with through event is very powerful. Now you want to do that, but you also want to be able to take all of their provinces but one, keeping their entire army, but also getting their industry directly for yourself? That's a no brainer. Why do you puppet? To get their manpower. Why do you annex? To get their industry. If you didn't delete their army before puppeting, then taking almost all of their land and the puppeting them would be just too powerful, getting you the best of both worlds.