Information
When reporting a crash, stability or performance problems, please use the Report a Crash button on the earlier screen
[CLICK] I understandRequired
Summary
Whenever my game starts up, i get the message showed in the image (i will also post the full log below). I am able to play the game however, i cant start the last 3 aut saves of my city. i can only load the version before the autosaves which is missing a lot of progress i made during those autosaves. [ERROR] Collection was modified; enumeration operation may not execute. InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.HashSet`1+Enumerator[T].MoveNext () [0x00013] in <9aea1947a5a14e6e84f644786698b691>:0 at Colossal.IO.AssetDatabase.AssetDatabase+<GetAssets>d__92`1[T].MoveNext () [0x00137] in <e204981baa3d4b1ca12fa335a13465cc>:0 at Colossal.IO.AssetDatabase.AssetDatabase.<SaveSettings>b__95_0 () [0x000d9] in <e204981baa3d4b1ca12fa335a13465cc>:0 at Colossal.IO.AssetDatabase.AssetDatabase.<SaveSettings>b__95_0 () [0x001a5] in <e204981baa3d4b1ca12fa335a13465cc>:0 at Colossal.TaskManager+TaskQueue.RunNextTask (System.String name) [0x000b5] in <f539b356a552460880371c76b71887be>:0 Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:LogFormat(LogType, String, Object[]) Colossal.Logging.UnityLogger:Log(Level, String, Exception) Colossal.Logging.UnityLogger:Error(Exception) Colossal.<RunNextTask>d__11:MoveNext() System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task:FinishStageThree() System.Threading.Tasks.Task:FinishStageTwo() System.Threading.Tasks.Task:Finish(Boolean) System.Threading.Tasks.Task:TrySetException(Object) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetException(Exception) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetException(Exception) Colossal.IO.AssetDatabase.<<SaveSettings>b__95_0>d:MoveNext() System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.AwaitTaskContinuation:InvokeAction(Object) System.Threading.Tasks.AwaitTaskContinuation:RunCallback(ContextCallback, Object, Task&) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run(Task, Boolean) System.Threading.Tasks.Task:FinishContinuations() System.Threading.Tasks.Task:FinishStageThree() System.Threading.Tasks.Task`1:TrySetResult(VoidTaskResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(VoidTaskResult) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(Task`1) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult() System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder:SetResult() Colossal.IO.AssetDatabase.Internal.<DisposeAsync>d__5:MoveNext() System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Runtime.CompilerServices.MoveNextRunner:Run() System.Threading.Tasks.<>c:<.cctor>b__7_0(Object) UnityEngine.WorkRequest:Invoke() UnityEngine.UnitySynchronizationContext:Exec() UnityEngine.UnitySynchronizationContext:ExecuteTasks()Steps to reproduce
It occurs when loading the gameExpected Result
That it loads normally and that i can load my save gamesActual Result
I cant load my save gamesGame Version
1.3.3f1What mods do you have installed?
around 70 mods which according to skyve are save to playAffected Feature
- Save
Platform
- Steam
Additional Information
Save Game
Other Attachments
.png)
Upvote
0