With the recent release of Imperator, I start to wonder what are the next steps that Paradox is going to take regarding the new versions of its "core" brands, namely CK and EU. The problem, as I see it, is that the (very effective and very welcome) policy of updating the games to make them reach their full potential had the unforeseen consequence of leaving little space for successful sequels. In a sense, Paradox is a victim of its own success. What changes can be justified to having a truly innovative title that mantains the things that we all love, so intuitive that has a good appeal to new players yet so complex that could still be loved by veterans?
After Imperator, I think that maybe a merging of the two brand can be tempted. I consider Imperator as a sort of general rehearsal of this concept. Of course, it's going to be controversial for many, and for much time the title may be rather shallow compared to the depth of systems that have been polished for almost a decade. Do you think that that is a potencial route, or would that be a setback for the company?
(note: this is NOT yet another rant on how Imperator is the end of the world for paradox, and the sky is going to fall over them and the community. I have read comment of people that think that the brand may lose its appeal in favor of Total War. Total war, guys. Cmon, it's like this is the first time you are witnessing a Paradox 1.0 release)
After Imperator, I think that maybe a merging of the two brand can be tempted. I consider Imperator as a sort of general rehearsal of this concept. Of course, it's going to be controversial for many, and for much time the title may be rather shallow compared to the depth of systems that have been polished for almost a decade. Do you think that that is a potencial route, or would that be a setback for the company?
(note: this is NOT yet another rant on how Imperator is the end of the world for paradox, and the sky is going to fall over them and the community. I have read comment of people that think that the brand may lose its appeal in favor of Total War. Total war, guys. Cmon, it's like this is the first time you are witnessing a Paradox 1.0 release)
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