Having the small maps makes it really hard to get flank shots on armor, which is massively important when you're up against the German big cats and need to flank to get the kill. The allies usually end up against a wall of tigers and panthers which they can't kill because there isn't room to maneuver.
Back at launch we had 10v10 maps and they looked impressive and played well.
I'm assuming this is a deliberate decision by Eugen, what is the thinking behind it and are they aware that the crowded map favors German heavy armor, which is probably why a half full 10v10 game is full of German players and no Allied ones.
Back at launch we had 10v10 maps and they looked impressive and played well.
I'm assuming this is a deliberate decision by Eugen, what is the thinking behind it and are they aware that the crowded map favors German heavy armor, which is probably why a half full 10v10 game is full of German players and no Allied ones.