I feel like when I last played this game some years back, the dig sites were not costing me nearly so many scientists. Has something changed here?
It's getting to the point that I just buy a cheap one and throw them in because the ones I prepare and give the appropriate skills will just die anyway on some level 4 site when they are 6+ scholars. The investment seems pointless if it can't keep them alive—a new one is dirt cheap.
It's getting to the point that I just buy a cheap one and throw them in because the ones I prepare and give the appropriate skills will just die anyway on some level 4 site when they are 6+ scholars. The investment seems pointless if it can't keep them alive—a new one is dirt cheap.