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Geglash

Second Lieutenant
17 Badges
Apr 6, 2012
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Hello,

I have encountered a strange bug. While playing as a Shia king of Persia, I naturally want to become a Zoroastrian. I secretly converted to my wife's religion and founded a cult. Now I want to become a Zoroastrian publicly, but the option is unavailable, even when I match the conditions in the tooltip.
What am I missing? Could you help me please?
 

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My guess is it's because your piety is too low. I think there's a piety cost of 500 or 1000 to convert, but it doesn't appear on the tooltip for some reason.

Thank you for an answer, but that's not it :(
I tried to get it work with console commands on non-iron man but it still is not possible
 

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I have had this happen to me as well in an Ironman game... Could be a new bug. I secretly converted to Manichean as the buddhist Shah of Khasgar and when I wanted to openly adopt faith I couldn't. The decision said all I needed was 500 society currency it never mentioned anything about piety. I even founded secret communities in every single province of mine to no avail...

I deleted the save out of frustration so I can't post pictures.

Edit: same problem as on Geglash's pictures
 
I just did a quick test and it does indeed look like there is a bug with the Zoroastrian/Manichean religions, the fault lies with this specific trigger:
Code:
ROOTs_secret_religion_is_playable_trigger = yes

"ROOTs_secret_religion_is_playable_trigger" does not seem to include the Zoroastrian/Manichean/Mazdan group, so it won't work with the conversion decisions that uses it.
This is probably due to unintentional omission, so I'd suggest you make a bug report if it has not already been reported previously.
 
Last edited:
I just did a quick test and it does indeed look like there is a bug with the Zoroastrian/Manichean religions, the fault lies with this specific trigger:
Code:
ROOTs_secret_religion_is_playable_trigger = yes

"ROOTs_secret_religion_is_playable_trigger" does not seem to include the Zoroastrian/Manichean/Mazdan group, so it won't work with the conversion decisions that uses it.
This is probably because due to unintentional omission, so I'd suggest you make a bug report if it has not already been reported previously.

Well, that's annoying :confused:
 
"ROOTs_secret_religion_is_playable_trigger" does not seem to include the Zoroastrian/Manichean/Mazdan group, so it won't work with the conversion decisions that uses it.

Does this mean you can no longer cheese your way to the "The One Who Brings Benefit" (Become the Saoshyant) by starting as the Seljuks and then converting to Zoroastrian? Or does this check only block secret religions, meaning you can still convert to Zoroastrian by moving your capital to a county of that religion and taking the ROI "convert to local religion" decision?

I have never tried secret religions except for the Devil Worshiper and Assassin societies. Would moving his capital county be a solution for the OP's issue?
 
Does this mean you can no longer cheese your way to the "The One Who Brings Benefit" (Become the Saoshyant) by starting as the Seljuks and then converting to Zoroastrian? Or does this check only block secret religions, meaning you can still convert to Zoroastrian by moving your capital to a county of that religion and taking the ROI "convert to local religion" decision?

I have never tried secret religions except for the Devil Worshiper and Assassin societies. Would moving his capital county be a solution for the OP's issue?

No, you can have Zoroastrian and convert to it individually, just can't do a society wide opening the closet thing.
 
No, you can have Zoroastrian and convert to it individually, just can't do a society wide opening the closet thing.
No I can't, in the screenshots I provided you can see that the personal faith adoption is also greyed out.

Does this mean you can no longer cheese your way to the "The One Who Brings Benefit" (Become the Saoshyant) by starting as the Seljuks and then converting to Zoroastrian? Or does this check only block secret religions, meaning you can still convert to Zoroastrian by moving your capital to a county of that religion and taking the ROI "convert to local religion" decision?

I have never tried secret religions except for the Devil Worshiper and Assassin societies. Would moving his capital county be a solution for the OP's issue?

That's a nice thought, but I can't move capital for 200+ months.
 
Your ruler is 68 and appears to have an adult dynastic heir. Can't you move the capital once the old man dies, then take the "convert to local religion" decision?

I realize that doesn't help you right now, but it would ultimately get to where you want to be. After you convert religion, I think you can immediately move your capital back to its de jure location without waiting, or at least that used to be the case pre-Holy Fury.
 
Your ruler is 68 and appears to have an adult dynastic heir. Can't you move the capital once the old man dies, then take the "convert to local religion" decision?

I realize that doesn't help you right now, but it would ultimately get to where you want to be. After you convert religion, I think you can immediately move your capital back to its de jure location without waiting, or at least that used to be the case pre-Holy Fury.

Yes, that's probably viable suggestion, thank you.
I just really want my current shah to do that, I put too much effort into his RP to be this pragmatic.
 
If you can't move your capital can you convert your current capital?

Isn't there a secret religions ability to do so?

Then you are using "convert to local religion" instead of "convert to secret religion" ?

Or is there another Zorastrian ruler you can request a mass conversion from?

Or barring that, there's an event that comes up, but waiting for it might take too long at 68. . .
 
If you can't move your capital can you convert your current capital?

Isn't there a secret religions ability to do so?

Then you are using "convert to local religion" instead of "convert to secret religion" ?

Or is there another Zorastrian ruler you can request a mass conversion from?

Or barring that, there's an event that comes up, but waiting for it might take too long at 68. . .

1) Don't have that option, or at least not aware of it, because

2) Nope, there is secret cult power, but it works only after publicly accepting secret religion
https://ck2.paradoxwikis.com/Societies#Secret_Cult (tier 3 power)

3) Zoroastrians rulers are wiped out in my game, it was a year 1066 start. Also, can shia ask for mass conversion? Genuinly don't know that.

4) Well, now I'm 76 and that event didn't fire in 25 years where I was secretly Zoroastrian. It's not really common I guess :)
 
To see if I could convert to Zorastrian as a Sunni for the "One Who Brings Benefit" achievement, I booted up a non-Ironman start as the Seljuks. I picked the Jan 1, 1118 date, since the Seluks own 92% of Persia at this date, and personally owns Kurdistan, which is a Zoroastrian holy site.

I clicked on the county shield for Kurdistan, and secretly converted. I consoled myself 5000 prestige and 5000 piety, and I'm not zealous or the Sunni Caliph, but the "Personally Adopt Faith" decision is greyed out, just like it was for the OP. I even let a month tick by to see if that made a difference, and it didn't. See the below two screen shots:

zoro convert 1.jpg


zoro convert 2.jpg



I still can convert if I move my capital to a Zoroastrian county like Mafaza, and the use the Rajas of India "Convert to Local Religion" decision (see below). Since Zoroastrian counties are few in number and rapidly vanishing in later start dates, it looks like I will have to find another start date to cheese the Saoshyant achievement.:( I am soooo glad that I didn't spend 80 years scuffling to get complete control over every Barony in the Persian Empire just to find out that I couldn't convert my faith.

Please let me know if this isn't the same bug that the OP reported, and I'm just doing something bone-headed that is preventing me from coming out as a secret Zoroastrian.

zoro convert 3.jpg
 
Here's another confirmation that the bug is limited to Zoroastrian and Christian secret conversions. I booted up a new game as the 769 Abbasid Emperor, and once I gave away the Caliph title, I had no issues secretly converting to Zunist via ownership of a Holy site, and then openly adopting the previously secret faith. So I can still cheese the "Empire of the Sun" achievement, just not the Zoroastrian one. ;)

zunist convert.jpg
 
I somehow found a way around, albeit horrendous. I managed to build a strong secret cult throughout my ruler's long (died 85) lifetime. Then I left it and rejoined it as a common scrub.
The AI doesn't requires the trigger
Code:
ROOTs_secret_religion_is_playable_trigger = yes
and the new leader came out within a month.
So if you can spare decades building a society, it can be done.