The recent news about PDS interactive renewed focus on GSG and the tweet from Arheo has made me think that they might be considering I:R 2. I'd say, why developing a new game when there is still so much you can do with I:R ? For example, building upon the work by Invictus and improving the vanilla game could be done by a group of engaged devs ( probably modders ?)
“We want to get back to what we’re really good at and make sure that it stays that way: that we are best in class in GSGs [Grand Strategy Games], best in class in large games, and that we talk to our players as much as we can, because I think we lost a little bit of that,” Fåhraeus says. “What we’re doing now is getting back to quality, to a relentless focus on what the players want, making sure to talk to them, not getting lost in hubris. It’s very important to always have this communication line open with our players.”
www.si.com

“We want to get back to what we’re really good at and make sure that it stays that way: that we are best in class in GSGs [Grand Strategy Games], best in class in large games, and that we talk to our players as much as we can, because I think we lost a little bit of that,” Fåhraeus says. “What we’re doing now is getting back to quality, to a relentless focus on what the players want, making sure to talk to them, not getting lost in hubris. It’s very important to always have this communication line open with our players.”

Paradox wants to “go back to what we’re good at” after being “overconfident”
We speak to CCO Henrik Fåhraeus and Deputy CEO Mattias Lilja of Paradox about the company's recent setbacks and the way forward.
Last edited:
- 12
- 4
- 3