TLDR: Put the game on sale and spend a little money on advertising to see if you can actually sustain a player count of 10k for few months instead of spending all that time and money making a new game. If it doesn't work, you've lost nothing.
Instead of making a new I:R2, I'd love to see Paradox try and relaunch I:R with an ad campaign on Steam. Seems like putting the game on sale and paying to have it on the front page of Steam (maybe along with a small DLC or patch) could go a long way in building a player count.
I bought the game at launch, and it was a half-baked piece of garbage even worse than EU4 was at launch. I recently picked the game back up, and it's lightyears ahead of where it was. I can only imagine where it would be if they had simply stuck with it, like with EU4.
The problem is I had no idea they'd improved it so much. I just happened to see the anniversary beta patch and give it a go.
Instead of investing all that time and $$$ in a new game, why not take the quick option? Spend a little cash now and see if you can get the daily player count to even 10k plus for a month or two with an ad campaign and revive this thing.
This would be nice, if it was possible. Still I don't think that even the streamer "Revive Imperator" came close to these numbers.
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