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X_FloW

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Sep 21, 2021
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Everyone has low prestige, everyone has low piety, everyone has children without a spouse, everyone starts with the lowest level of crown authority regardless of era. Why is the Emperor of the Eastern Roman Empire himself has the same amount of prestige as some random minor noble in West Africa?

One of the main reasons I cannot play as the default characters in MENA or India is because they already have children but no spouses, those children popped out of nowhere and it hinders my ability to roleplay as a motherless character. Just generate a random wife/mother, doesn't have to be historically accurate as long as it helps build a story.
 
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Just generate a random wife/mother, doesn't have to be historically accurate as long as it helps build a story
I am more than sure, that this Characters have had an Spouse, but the Devs don't want to add them, because they really like to add an useless Region to the Game(China).

They absolutly should focus on improving the Start Position, of every single Ruler in the Game.


And they should fix, the Succession of King William the Conqueror, where is oldest Son becomes King and not his favourite Son, William the Red.
 
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I am more than sure, that this Characters have had an Spouse, but the Devs don't want to add them, because they really like to add an useless Region to the Game(China).
That's just not true. Characters with heirs have never been valid targets for generate families gamerule
 
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I am more than sure, that this Characters have had an Spouse, but the Devs don't want to add them, because they really like to add an useless Region to the Game(China).

They absolutly should focus on improving the Start Position, of every single Ruler in the Game.


And they should fix, the Succession of King William the Conqueror, where is oldest Son becomes King and not his favourite Son, William the Red.

I don't think China is a useless region.
 
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That's just not true. Characters with heirs have never been valid targets for generate families gamerule
I have not talked about the generate Families Game Rule, but about the Devs not wanting to give this Characters, their Historical Spouses.

Even CK2, has had a better Starting Position and Family for Historical Characters, than CK3.
 
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I have not talked about the generate Families Game Rule, but about the Devs not wanting to give this Characters, their Historical Spouses.

Even CK2, has had a better Starting Position and Family for Historical Characters, than CK3.
Ok, but i still dont think that's coz of china.
 
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Basil I had just become co Emperor the year the year before. Paradox moved up the date he murdered the drunkard for game purposes. He hadn’t had much chance yet to showcase a prestigious image. So his prestige level should not be above level 2. Considering how he impressed Michael into promoting him, a level 2 prestige level might be warranted, but no higher.

The Bastard can now bypass Curthose in game without disinheriting kids by the co king mechanic. I have seen the ai Bastard do this.
 
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People really need to let go of their vendetta against China at this point.
It has more to do with expanding the map (which will add more characters) when 80% of the gaming community in CK3 already starts suffering from late-game lag. (it really starts more around mid-game if you use an 867 start)

To be fair, everyone expected that China was coming, the way the map cuts off when you zoom out all the way just says "more to come".

Still, they're gonna have to come back and add a character culling event. We already have plagues.

I'm guessing zombie apocalypse or Aztec invasion maybe, to kill off characters and make the game run more smoothly.
 
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It has more to do with expanding the map (which will add more characters) when 80% of the gaming community in CK3 already starts suffering from late-game lag. (it really starts more around mid-game if you use an 867 start)

To be fair, everyone expected that China was coming, the way the map cuts off when you zoom out all the way just says "more to come".

Still, they're gonna have to come back and add a character culling event. We already have plagues.

I'm guessing zombie apocalypse or Aztec invasion maybe, to kill off characters and make the game run more smoothly.
I really wished they added Asia at the very end of the development cycle when they really fleshed out other areas of the game and we had better computers so as not to suffer less from late game lag etc.
 
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Basil I had just become co Emperor the year the year before. Paradox moved up the date he murdered the drunkard for game purposes. He hadn’t had much chance yet to showcase a prestigious image. So his prestige level should not be above level 2. Considering how he impressed Michael into promoting him, a level 2 prestige level might be warranted, but no higher.

The Bastard can now bypass Curthose in game without disinheriting kids by the co king mechanic. I have seen the ai Bastard do this.
What about Manuel I? He had already made a name for himself and had a higher authority over the empire especially in 1178. Same with Saladin or the king of Portugal.

Saladin already has a few children but no spouse, once you get to play as those children they have no mothers. Or the Almohad caliph in 1178 who even has motherless grandsons, so you're stuck with two generations of being motherless. Not a big deal, I know, but it is when I'm trying to roleplay and build a story.

This is just a few example out of thousands you can find in each start date.
 
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People really need to let go of their vendetta against China at this point.
Funny you're saying that to my reply coz im not the biggest fan of map expansion either. But i aint claiming that paradox intentionally cut away wifes that they inherited from ck2 history files more than 5 years ago to make "room" for China now.
 
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What about Manuel I? He had already made a name for himself and had a higher authority over the empire especially in 1178. Same with Saladin or the king of Portugal.

Saladin already has a few children but no spouse, once you get to play as those children they have no mothers. Or the Almohad caliph in 1178 who even has motherless grandsons, so you're stuck with two generations of being motherless. Not a big deal, I know, but it is when I'm trying to roleplay and build a story.

This is just a few example out of thousands you can find in each start date.
I think there is a case to change prestige level for gameplay balance. No name counts will have little dynasty renown compared to big time rulers.
 
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Basil I had just become co Emperor the year the year before. Paradox moved up the date he murdered the drunkard for game purposes. He hadn’t had much chance yet to showcase a prestigious image. So his prestige level should not be above level 2. Considering how he impressed Michael into promoting him, a level 2 prestige level might be warranted, but no higher.

The Bastard can now bypass Curthose in game without disinheriting kids by the co king mechanic. I have seen the ai Bastard do this.
The tricky thing about the succession for the Bastard is that the causes for his dislike of Robert Curthose hasn't happened. There were several events that Robert did caused strife. The first was Robert wanted to be duke of normandy and have some more authority but William did not want to give it to him and robert was asking a bit.

but the big incident came when William Rufus and the future Henry I decided to piss on him and/or dump their chamber pots on him and his friends. This caused a brawl. and while William did give a token punishment to William and Henry, at this point the two had managed to be seen far more favorable in their father's eye then Robert. This in turn made robert and his friends decide to leave court and go gallavaneting around going to Tourneys and doing knightly stuff. At some point the two got involved in a war on opposite sides, and Robert nearly killed William, adding yet another reason for William to hate his guts.

Not to mention that his son Richard is still alive. So it is entirely plausible that things go very differently after the conquest. Still some events in vanilla to reflect this could be neat.
 
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My biggest issue with base stats isnt just stuff like prestige and fame level etc. but also ther actual main stats. I feel like a lot of the default characters have just, god awful stats. Even one generation later on the average stat level across the world will be much, much higher but the starting default characters often have stats in the low single digits and maybe hovering around 10 for their primary education stat, if even that.
 
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My biggest issue with base stats isnt just stuff like prestige and fame level etc. but also ther actual main stats. I feel like a lot of the default characters have just, god awful stats. Even one generation later on the average stat level across the world will be much, much higher but the starting default characters often have stats in the low single digits and maybe hovering around 10 for their primary education stat, if even that.
the thing is the historical characters are the intended baseline. the fact that they actually kind of suck compared to later characters once the game gets rolling is an example of stat bloat, characters that are supposed to be uniquely talented are kind of mid compared to some peasant 50 years into a run

THIS said, many of the mechanics seem to be balanced around spawning in and using these stat-bloated supermen, so i dont think the devs have any idea what they want the intended baseline to be anymore. theres a huge disconnect between the history files and the rest of the game because the history files are boring and nobody cares enough to clean them up. theres no unified vision of balance for them - theyre reluctant to give characters like phillip augustus anything higher than a quick trait bc the intellect traits are so powerful, but then you get dipshits like dyre the stranger sitting on a whole genius trait for some godforsaken reason

this isnt ever getting solved because, as mentioned, the history files are boring to work on and time-consuming besides. nobody is going to dedicate dev time to cleaning up the history files because its not worth the investment. there are mods out there that do attempt to do some deep cleaning but i tend to find most of them also insist on doing some other shit im not necessarily interested in, so whatever
 
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It has more to do with expanding the map
Bad computer here, and have similar concerns. If this had anything to do with expanding the map and performance, then the conversation would have been about expanding the map and performance. Not 'the reason start dates have inadequacies is because the 'useless region of China' is being implemented more than 5 years after release'.
 
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Instead of having 100 DLCs to focus on culling overpopulation beyond what a machine can run, they should focus on having the game track how many characters the machine can handle, how many are in the world right now, and be proactive to keep the number in range. The first deaths should always be prioritized to lowborn, irrelevant, bad characters (low skill, negative modifier traits), old, and sick people.

The game should also consider this when spawning characters and births - if it looks like a wave of births and spawns will push population over a threshold, it's time for some deaths, stillbirths, and not spawning (except where a title requires it, such as a bishopric).
 
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I really wished they added Asia at the very end of the development cycle when they really fleshed out other areas of the game and we had better computers so as not to suffer less from late game lag etc.
I get what you say but as I said already in the CK3 DLC Fact-Check Thread, from my impression they could have only delayed the merchant republics. Because Council Votes and Laws would I imagine as part of Merchent Republic Pack. But else there is nothing much left which would could come from. Maybe an India Pack too though I think this would require before an Religion update. And as in CK3 they tend to do general gameplay mechanics in big DLC as regional variants are now reserved for flavour packs it means a Religion DLCs would be an own chapter. But A religion DLC would require all the Religions to exhist first but with Shintoism only being added with Japan it means that before the Religion DLCs we would first need Asia Expansion so we could have delayed China only for one, at maximum for two years. Because what is part of the China DLC is actually being the fundament for some more DLCs
 
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I get what you say but as I said already in the CK3 DLC Fact-Check Thread, from my impression they could have only delayed the merchant republics. Because Council Votes and Laws would I imagine as part of Merchent Republic Pack. But else there is nothing much left which would could come from. Maybe an India Pack too though I think this would require before an Religion update. And as in CK3 they tend to do general gameplay mechanics in big DLC as regional variants are now reserved for flavour packs it means a Religion DLCs would be an own chapter. But A religion DLC would require all the Religions to exhist first but with Shintoism only being added with Japan it means that before the Religion DLCs we would first need Asia Expansion so we could have delayed China only for one, at maximum for two years. Because what is part of the China DLC is actually being the fundament for some more DLCs
Nope. We can still get an improvement on other stuff. We still don't have proper mechanics for Papacy. Warfare needs a serious overhaul. Holdings can get one as well considering they are unnecessary and rather limiting when you can just solve it with government(not allowing certain types of buildings to certain governments) type and there is now domiciles as well. There are still many regions to cover too, Caucasia, England, Eastern Europe, Balkans, North Africa to name a few.