As an older player of PC Strategy Games, who has studied the 'Classical World' much of my life I do not like Imperator. Why ?
Part of it comes down to TMI:
Part of it comes down to TMI:
- Ancient states had variable information on how many people there were and most information was held locally. Rome had an official censor, but his duties were limited to keeping a record of the families of the Equestrian class, of which the senatorial class was a sub-set; so keeping records of approximately 1,000 families. His staff would be whatever scribes he had as household staff supplemented by perhaps one or two 'interns' from equestrian families as a first stage on a political career.
- A treaty might state that an allied community must provide Rome with X legionaries when called on, but Rome had no real idea if that community could provide X men. In the later stages of the Second Punic War some communities provided only reduced drafts. What evidence we have (Livy and Polybios) suggests this was a surprise to Rome.
- Rome had a military system that raised legions. The Seleucid army comprised phalangites raised from certain communities or raised as mercenaries, cavalry raised from certain elites or communities, specialists raised as mercenaries, for example 'Cretan archers', where the Cretan may refer not to specific origin, but to training. A military reorganisation could mean significant social and / or economic reorganisation.
- There were no large mercenary armies sitting around waiting for someone to employ them. There were small colonies of foreigners that provided small drafts of 'distinct' troops to the states in whose territory they lived, for example Galatians in Ptolemaic Egypt. There were mercenaries who were recruited from abroad, for example Greeks from Greece and Greek colonies who served in the armies of Hellenistic Kingdoms. Iberians and Numidians who served the Carthaginians for silver. These really aren't much different from auxiliary units recruited by the Romans from Gaul, Iberia, North Africa. These are units raised by the ancient states they served, not ready made idle armies.
- Research happens in HOI4, in EU4 there is the Renaissance, the Enlightenment, the development of transformative technologies like printing. In the period of the 'Macedonian and Punic Wars' there really isn't much technological development and what there is not the product of 'research programmes'.
- Religion tin the 'Classical World' wasn't about 'chasing buffs'. It was part propaganda, to reassure the people, or emphasise some linkage to a particular deity, for example Hannibal sacrificing at sites associated with Hercules / Herakles because of that demi-god's association with the Carthaginian deity Melquart. It was also part piety; fear of the displeasure of the gods, hope for the favour of the gods yes, but hoping for a 5% buff, er, no . . .
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